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Updated October 24th, 2012

Events

Tips: Don't forget that you can use your browser's search function to find game types, systems, sponsors, or GMs! The CotN game types are Board Game, Card Game, Computer Game, Interactive Roleplaying, Miniatures, and Roleplaying, any of which could be a Tournament.


FRI12-14

Starts at 12 PM, runs 2 hours.

Diaspora Marathon, Part I: A Cluster of Your Own Making

Tired of playing in someone else's sci-fi sandbox? Make your own! The hard sci-fi RPG Diaspora has a unique collaborative system for the creation of a network of star systems. In this session, players will create and flesh out the Cluster of star systems that will be used in the subsequent four hour slot, Diaspora: Left to Your Own Devices. Rules will be taught.
Location: Room 212
Time Slot: FRI12-14
Type: Roleplaying
Players: 6
System: Diaspora, based on FATE by VSGA
GM: John Everett Till
Sponsored by House of Indie Games

Dominion with Expansions

Come and play! If you have never played I will teach. If you have played before I have all the expansions to mix it up.
Location: McKnight 05
Time Slot: FRI12-14
Type: Card Game
Players: 8
System: Dominion by Rio Grande Games
GM: April L Snyder

Full Moon Fever

A full moon rises in the midnight sky casting a faint glow on your camp. You know what awaits your party of hunters out in the forested shadows. You're hunting a pack of one of the most feared creatures known to man...Werewolves! Do you have enough Faith to conquer your Fear? Custom game board, miniatures, terrain and supplies provided.
Location: McKnight 018
Time Slot: FRI12-14
Type: Miniatures
Players: 4
System: Fear and Faith by Ganesha Games
GM: Michael Ysker
Sponsored by The Agency Star

Lord of the Rings LCG

In the Lord of the Rings LCG you take on the role of the many heroes in the epic trilogy and cooperatively face the many challenges your quest has laid before you. It will take teamwork, cunning, and a bit of luck to overcome the challenges that the forces of shadow have laid before you.
Location: Hallway 02
Time Slot: FRI12-14
Type: Card Game
Players: 4
System: Lord of the Rings LCG by Fantasy Flight
GM: Trenton Nellis

MacGregor

The ghost of MacGregor walks. Flee the castle! Easier said than done unless you have the right key for each door. A simple game with which to start the convention. No system knowledge required.
Location: McKnight 06
Time Slot: FRI12-14
Type: Board Game
Players: 4
System: MacGregor by Ravensburger
GM: Daniel Underbakke

Munchkin

Munchkin now comes in eleven different flavors, with several expansions and three themed boosters. We'll be playing whichever genre the players choose.
Location: McKnight 012
Time Slot: FRI12-14
Type: Card Game
Players: 6
System: Munchkin by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Settlers of the Stone Age

This is a variant of Settlers of Catan. You will start the game with camp sites in Africa but they won't last long, so you'll need to explore other parts of the world and establish new camp sites. If you know Settlers, I can teach this variant to you.
Location: McKnight 01
Time Slot: FRI12-14
Type: Board Game
Players: 3
System: Settlers of the Stone Age by Mayfair Games
GM: Mike Backstrom
Sponsored by First Minnesota

The Devil is in the Details Character Approval

This is a preparation seminar for those playing in the roleplaying games of the same name later at the convention. If you do intend to play in these games and wish to bring your own character, please attend this seminar as to make sure character and back stories and objectives mesh. This seminar is also useful for those playing in the game and wish to use the pre-generated characters, but want to select one of the 9 available at a more relaxed pace. Advanced knowledge of Pathfinder RPG required.
Location: Room 211
Time Slot: FRI12-14
Type: Roleplaying Seminar
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Christian Nelson
Sponsored by The Source Comics and Games

Three Sisters (Act 1: Morphine)

Be a Mystery Agent! EXPLORE a fully interactive dreamworld! RECEIVE a competitive benefits package! FIGHT against ************ NO EXPERIENCE NECESSARY! Applicants should meet the following criteria: Willingness to experiment; Excellent personal hygiene; References from ************; Prior demonstration of excellence in related activities; No history of arachnophobia or other mental illness. Sound like you? Then come work for Lacuna Corporation, where we PAY YOU to sleep on the job!
Location: Room 206
Time Slot: FRI12-14
Type: Roleplaying
Players: 5
System: Lacuna by Memento Mori
GM: Adam McConnaughey

Ticket to Ride (North America)

Build rail lines across North America to complete tickets and get points. This is an easy and fun train game to get your convention going. Beginners welcome.
Location: McKnight 09
Time Slot: FRI12-14
Type: Board Game
Players: 4
System: Ticket to Ride by Days of Wonder
GM: Steve Tyykila
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FRI14-16

Starts at 2 PM, runs 2 hours.

Blackmorn Manor

Blackmorn Manor is home to an evil entity - as would any domicile with such a name. Your objective is to evict the entity, but beware. If your courage fails you will become a minion of the Evil One. No previous system knowledge required.
Location: McKnight 012
Time Slot: FRI14-16
Type: Board Game
Players: 4
System: Blackmorn Manor by Pacesetter
GM: Daniel Underbakke

Circus Imperium

Fun and frolicsome chariot racing, with miniatures! WE WHO ARE ABOUT TO BE LOUD SALUTE YOU! This year we will have a nice new stadium to play in, with plenty of Hello Kitty fun! Play as many individual races as you like! Each running of this event is a complete tournament.
Location: McKnight 07
Time Slot: FRI14-16
Type: Miniatures Tournament
Players: 8
System: Circus Imperium by FASA
GM: Elizabeth Sloan

Dust Tactics

Fast-paced miniatures game set in alternate WWII 1947. The Axis and Allies have discovered alien tech and a new power source allowing them to create new and powerful weapons to win the war. Beginners welcome.
Location: McKnight 013
Time Slot: FRI14-16
Type: Miniatures
Players: 4
System: Dust Tactics by Fantasy Flight Games
GM: Anthony DelVecchio

Kingsburg

Kingsburg is a game of resource management and city building. The king has assigned you and your opponents to oversee his most distant provinces. The work is grueling and thankless. But if you can prove yourself to the king with your talents, he may give you a place at his side. You have only five years to rise above your counterparts and prove your worth! Beginners welcome.
Location: McKnight 06
Time Slot: FRI14-16
Type: Board Game
Players: 5
System: Kingsburg by Fantasy Flight
GM: David Markuson

Leaping Lemmings

Dodge eagles, collect food pellets and try not to get stuck at the bottom of a lemming pile on your way to proving your clan of genetically engineered lemmings has the best cliff-jumping technique. Rules taught and beginners welcome for this light hearted tactical race game.
Location: McKnight 03
Time Slot: FRI14-16
Type: Board Game
Players: 6
System: Leaping Lemmings by GMT Games
GM: Zack Stackurski

Magic the Gathering: Archenemy

Casual format. Multi-player format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: Please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: FRI14-16
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

NHRA Drag Racing

"Live your life a 1/4 mile at a time!" Light up the tires and test your racing skills as you rocket down the drag strip in your very own Top Fuel dragster while competing in a 16-car Eliminator event. Enter the world of "NHRA Drag Racing." Custom game board, miniatures, terrain and supplies provided.
Location: McKnight 018
Time Slot: FRI14-16
Type: Miniatures
Players: 8
System: Vallco Professional Drag Racing by Self-published
GM: Michael Ysker
Sponsored by TheAgencyStar

SPANC

Space Pirate Amazon Ninja Catgirls. What did you think it stood for? Go on capers and collect toys to win. She who retires with the most toys (and pool boys) wins.
Location: McKnight 04
Time Slot: FRI14-16
Type: Card Game
Players: 4
System: SPANC by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Ticket to Ride (Europe)

Build rail lines across Europe to complete tickets and get points. This is an easy and fun train game to get your convention going. Beginners welcome.
Location: McKnight 09
Time Slot: FRI14-16
Type: Board Game
Players: 4
System: Ticket to Ride by Days of Wonder
GM: Steve Tyykila
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FRI14-18

Starts at 2 PM, runs 4 hours.

Anima Tactics

In Anima Tactics you take control of a group of powerful individuals as you clash to decide the fate of Gaia. Will light prevail and peace and harmony be brought to all the people or will darkness win and bring Gaia into a new age of pain and sadness? That decision is up to you. Come and pick your side and help usher in a new world.
Location: Hallway 02
Time Slot: FRI14-18
Type: Miniatures
Players: 4
System: Anima Tactics by Fantasy Flight Games
GM: Trenton Nellis

Automobile

This is your chance to sell cars like Henry Ford. Try to determine what cars the public will want and invest your money in building these cars. Be careful. If you produce too many cars that don't sell, you could end up like Denny Hecker instead of Henry Ford. This is a Martin Wallace game that has become very popular. The game does not normally take 4 hours but it will take some time to teach. Beginners welcome.
Location: McKnight 01
Time Slot: FRI14-18
Type: Board Game
Players: 4
System: Automobile by Mayfair Games and Warfrog
GM: Mike Backstrom
Sponsored by First Minnesota

Best Slumber Party Ever!

It's a slumber party at the Srota's house! But strange happenings are ruining these suburbanite girls' dreams. It's up to you and your team of investigators to find out why. Inspectres is player-driven storytelling, is rules-light, with roleplaying and legal fun emphasized, "Inspectres--Fighting the forces of darkness so you don't have to." Beginners welcome!
Location: Room 209
Time Slot: FRI14-18
Type: Roleplaying
Players: 6
System: Inspectres by Memento Mori Theatricks
GM: Heather Beecher
Sponsored by Bob "Roadkill" Aiken Memorial Rm

Big Lizzie

There's trouble right here in Nobles, Arizona. That's trouble with a capital "T," and that rhymes with "D," and that stands for . . . dinosaurs?! Yeah. It's a long story, pardner. This here's a yee-haw yarn involving a band of bandits, a chest-pounding chase, and the final fate of a fetching filly named Donna Nesbitt. Oh, and barrels of bullets graciously given new homes in roving reptilians, to help those cranky critters rest a spell.
Location: Room 210
Time Slot: FRI14-18
Type: Roleplaying
Players: 6
System: GURPS by Steve Jackson Games
GM: Mario M. Butter
Sponsored by Steve Jackson Games

Convoy Duty

"Bring us up, periscope depth. I see them. Freighters heading towards England. Flood torpedo tubes one and two!" Come and try your hand as a submarine commander, or lead your convoy across the pond using the Axis & Allies War at Sea Miniature game rules and figures. All pieces are provided, and rules will be taught so no experience necessary.
Location: Tartan I 05
Time Slot: FRI14-18
Type: Miniatures
Players: 4
System: Axis & Allies War at Sea by Wizards of the Coast
GM: James Spurrier

Diaspora Marathon, Part II: Left to Your Own Devices

Space is lonely and vast, filled with unsuspected wonders and truly unpleasant surprises. In this hard sci-fi RPG, you have a ship, and you have each other. You also have a cluster of star systems to explore and exploit. Are you ready to take responsibility for your own FATE, and face a series of challenges - some of your own making, some from rivals, and some simply dealt by the cold hard hand of the universe? Rules will be taught.
Location: Room 212
Time Slot: FRI14-18
Type: Roleplaying
Players: 6
System: Diaspora, based on FATE by VSGA
GM: John Everett Till
Sponsored by House of Indie Games

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: FRI14-18
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Magic the Gathering: Quantum Leap (Free-for-all)

Casual format. Uses combination of Vanguard cards and Planechase deck for free-for-all Magic fun. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: FRI14-18
Type: Card Game
Players: 6
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Poland 1939- The Dash for Lwow Part I

Retreating from the crumbling Western Front in Poland, September 1939- the famed Polish 10th Mechanized Division, known as the Black Brigade for their black leather long coats and black berets, falls back toward the city of Lwow. In their way stands the tough German 1st Mountain Division. Miniature gaming experience a plus.
Location: McKnight 019
Time Slot: FRI14-18
Type: Miniatures
Players: 8
System: Fall Weiss by Gorgon Studios
GM: Aaron Loomis
Sponsored by Terrain Specialties

Prisoner of the Lizardmen!

THRILL to a tale of danger and suspense! Be AMAZED at the wonders of the MYSTERIOUS Hollow Earth! SEE our intrepid band of unlikely explorers cheat death time and again! Will they escape the nefarious clutches of the savage Lizardmen, or be rescued in time by the nubile Amazons? Tune in to find out! Be prepared to overact - effusive pulp-fiction roleplaying encouraged! Beginners welcome.
Location: Tartan II 06
Time Slot: FRI14-18
Type: Roleplaying
Players: 5
System: Hollow Earth Expedition by Exile Game Studio
GM: Amanda Myers

Return to Grand Detour

Your interverse ship survived an attack from the Others, but all the crew was killed. Luckily, the ship's computer was able to reconstitute all of you after your autonomous avatars living in Grand Detour fled from their enemies via one of the ship's gates. Now, your crew has decided to rescue the townfolk from the invasion backed by the Others. Beginners welcome.
Location: Tartan III 06
Time Slot: FRI14-18
Type: Roleplaying
Players: 6
System: Wild Talents by Arc Dream Publishing
GM: Mark Hinterthuer

Runebound - Froxen Wastes

Big Box Expansion to basic Runebound 2nd Edition. Will teach new players.
Location: McKnight 02
Time Slot: FRI14-18
Type: Board Game
Players: 6
System: Runebound Second Edition by Fantasy Flight Games
GM: Richard Eichenlaub

Sahuagin Patrol

Almost 200 years ago, a sahuagin army swarmed out of the Aegean Sea to overrun Athens and triggered the Second Crusade. The armies of Europe were able to drive the fishmen out of the great city, but it was a bitter lesson for the proud people of Athens. Now the Athenians maintain a watchful eye for any clue of a new invasion. For this reason, the city hires a band of adventurers every spring to explore some coastal caves where the sahuagin came ashore in order to keep the city safe. Your group has earned the tremendous honor of conducting this year's search. There hasn't been any sign of the sahuagin since the last days of the Crusade, but there have been reports of strange noises in those caves over the winter...
Location: Room 208
Time Slot: FRI14-18
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Allen Drees, Jr

The Devil is in the Details

The Pathfinder Society has been named recipient of a large manor to establish a lodge in the Northern Region of Cheliax. The society has long wanted a lodge here but laws forbid it unless property was given. However the estate has a good amount of debt and this must be settled before possession is taken. That and regional politics makes this a difficult negotiation. Players may bring their own 20 point standard 9th level characters but must choose an alignment (any is legal) to play. Build characters with "diplomatic abilities" and save some of your gold for bribes. Back story will be assigned based on alignment. Note: This is not a "Pathfinder Society" module. Advanced rules knowledge required.
Location: Room 211
Time Slot: FRI14-18
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Christian Nelson
Sponsored by The Source Comics and Games

What a Fiasco!

It's all about the music, man. It's about becoming famous. It's about the chicks and the drugs. It's about burning bright and dying young, leaving behind a legend! This GMless game is about iconic rock and roll glory and unwholesome lunacy from the road crew. It's about golden gods rising to fame and falling back into addiction, stupidity, and squalid failure. Beginners welcome. Mature players: drugs, language, sex.
Location: Room 206
Time Slot: FRI14-18
Type: Roleplaying
Players: 4
System: Fiasco by Bully Pulpit Games
GM: Jon Cole

Yellowbeard's Treasure

You have learned of the location of one of Yellowbeard's treasure hoards. Fortune awaits. A low-level adventure of brawn and brain.
Location: Tartan III 04
Time Slot: FRI14-18
Type: Roleplaying
Players: 4
System: Pathfinder RPG by Paizo Publishing
GM: David Lowery
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FRI14-20

Starts at 2 PM, runs 6 hours.

Clay Olympics

A spectacle unequaled since the days of Ancient Rome! Build a monster out of Play-Doh and send it into the arena to fight to the non-toxic death. Last creation standing wins, but there are also prizes for Bravest Monster, Creative Design, and Most Artistic. Join the mayhem at one of Con of the North's longest-running events! Play-Doh provided.
Location: International Room
Time Slot: FRI14-20
Type: Miniatures
Players: 12
System: Clay Olympics by Anthony Hughes
GM: Anthony S Hughes

Hunting Deathcloud

The elves of Solduron have long known the dragon Deathcloud sleeps somewhere deep in the Whispering Forest, but for decades none have seen her. That all changed three days ago when Deathcloud appeared and destroyed an elven outpost. Now the elves need heroes to journey into the Whispering Forest, rescue captive elves, and put an end to Deathcloud once and for all. Hunting Deathcloud is a 4th edition D&D adventure for 18th level characters, and some experience is required. Pregenerated characters are provided, or bring your own! Some system knowledge helpful.
Location: Tartan III 02
Time Slot: FRI14-20
Type: Roleplaying
Players: 6
System: D & D 4th ed by Wizards of the Coast
GM: Matthew J. Hanson
Sponsored by Sneak Attack Press

Magic the Gathering: Commander (EDH)

Casual format. 3 rounds of Swiss. Also known as EDH (Elder Dragon Highlander). Required materials: Please bring your own Commander format deck (99 cards, only 1 copy of any card except basic lands, 1 general, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 01
Time Slot: FRI14-20
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jason Horning
Sponsored by Level Up Games, Twin Cities Game Fest

Magic the Gathering: Legacy Constructed

Officially sanctioned tournament. Required materials: please bring your own Legacy format deck (60 card minimum + optional 15 card sideboard). Please check www.wizards.com for current legal cards for deck, or see judge the day of the tournament. Prizes sponsored by Level Up Games.
Location: St. Paul II 05
Time Slot: FRI14-20
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jourdan Vivier
Sponsored by Level Up Games, Twin Cities Game Fest

Meet the Fire God

This is the continuing exploration of the Arctic Continent. Your group has set up an ice-covered base camp outside the dome. You've met the natives; you're not sure if they're friendly or hostile. They haven't killed you yet, though. Now you need to explore the volcano. Problem: the natives think it's a god. Knowledge of setting helpful but not necessary.
Location: Room 205
Time Slot: FRI14-20
Type: Roleplaying
Players: 6
System: Blue Planet by Fantasy Flight
GM: Richard Odeen, Joelle Odeen
Sponsored by Lady Dragon's Treasures, Winona RPSIG

Pathfinder Society Classic

A Pathfinder Society Module Designed for levels 1-11. On Golarion, the Pathfinder Society is an organization of explorers, vagabonds, sages, and treasure hunters determined to plumb the depths of the darkest tombs, and collect relics and lore from bygone ages. Every member shares one common dream: to contribute to the Pathfinder Chronicles, printed editions of secret lore coveted by the Society wherein only the most impressive finds and bravest exploits of the Pathfinders are immortalized. The specific adventure is decided by the table - all legally available scenarios will be on hand, so come on over, pick a scenario, and play!
Location: Tartan II 02
Time Slot: FRI14-20
Type: Roleplaying
Players: 12
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Intro: First Steps—Part I: In Service to Lore

A Pathfinder Society Scenario designed for 1st level characters. In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps, thieves, and even an unruly devil, all in the pursuit of knowledge. In Service to Lore is the first scenario in the three-part "First Steps" campaign arc. It is followed by Part II: To Delve the Dungeon Deep and Part III: A Vision of Betrayal. All three chapters are intended to be played in order.
Location: Tartan II 01
Time Slot: FRI14-20
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

The Road to First Bull Run

The American Civil War was in its infancy and the popular view was one quick battle and the war would be over still held sway in both the North and the South. In preparation for the Federal Army's Manassas Campaign Union Forces attempt to take the Potomac Crossing at Seneca Falls held by Roberdeau Wheat's 1st Louisiana Special Battalion on July 14th, 1861. http://centurionswargaming.blogspot.com
Location: McKnight 025
Time Slot: FRI14-20
Type: Miniatures
Players: 6
System: Brother Against Brother by HG Walls
GM: Jeffrey Johnson, James Fitzgerald
Sponsored by The Source Comics and Games

The Ruins of Undermountain

Brave adventurers, the call has gone out once again! Dare to delve into the depths of Mad Halistar's halls seeking fame and fortune or at least...to survive... Bring your own characters, level 9-11 or pregens will be provided. Basic rules knowledge required.
Location: Room 204
Time Slot: FRI14-20
Type: Roleplaying
Players: 8
System: Dungeons and Dragons 3.5 by Wizards of the Coast
GM: Robert Sigafoos

We Be Goblins

An adventure for 1st-level goblin characters. The Licktoad tribe has stumbled upon a great treasure-fireworks! Unfortunately for them, the goblin responsible for the discovery has been exiled for the crime of writing (which every goblin knows steals words from your head). The Licktoads' leader has declared that the tribe's greatest heroes must venture forth to retrieve the rest of the fireworks. In order to prove themselves the bravest, the PCs must complete a series of dangerous dares. Once they've proven their mettle, the adventure is just beginning.
Location: Tartan II 04
Time Slot: FRI14-20
Type: Roleplaying
Players: 4
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society
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FRI16-18

Starts at 4 PM, runs 2 hours.

Battle of the Denmark Strait

British and German squadrons clash in this famous naval battle.
Location: McKnight 016
Time Slot: FRI16-18
Type: Board Game
Players: 4
System: Advanced Basic Bismarck by Avalon Hill
GM: Daniel Underbakke

Burn in Hell

Collect the souls of the damned to make sets for points. Watch out for your fellow collectors. When hell freezes over, the game ends.
Location: McKnight 07
Time Slot: FRI16-18
Type: Card Game
Players: 6
System: Burn In Hell by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Kingsburg with Expansion

As the governor of one of the King's provinces, defend your territory from hordes of barbarians, goblins, dragons, and the undead. This building and resource-management game is fast-paced, but easy to learn and a lot of fun. Basic game concepts are easy to master and all experience levels are welcome.
Location: McKnight 06
Time Slot: FRI16-18
Type: Board Game
Players: 5
System: Kingsburg by Fantasy Flight
GM: Eric J. O'Denius
Sponsored by St. Paul Area Road Knights

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: FRI16-18
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Mother/Daughter Dungeon Crawl

Come explore a toy dungeon filled with magical treasures guarded by spiders & dragons. You never know who you might find to help you on your way (Was that Nemo?). Game system is extremely simple. A fun first gaming experience for your little girl. Note: Mothers do not need to register for the game to attend with the daughter(s).
Location: Hallway 05
Time Slot: FRI16-18
Type: Interactive Roleplaying
Players: 4
System: Home Rules
GM: Susan Cox

Rescue Me: Test Game #2

Take a chance on a game still in prototype phase. Players will be firefighters on ladder 62 truck. Play as Tommy, Lou, Franco, Sean, Mike, or Jerry. Knowledge of TV series helpful.
Location: Tartan III 01
Time Slot: FRI16-18
Type: Roleplaying
Players: 6
System: Home Rules
GM: Gregory T Johnson
Sponsored by Mad Otter Gaming

Star Fleet Battle Forces

STAR FLEET BATTLE FORCE is a fast-paced starship action card game. Compare the weapons cards in your hand to the ships in your Battle Force and launch your attack. The enemy responds with jamming, maneuvers, wild weasels, and damage control in a fierce effort to stay alive and counter-attack. The Federation, Klingons, Romulans, Gorns, Tholians, Kzintis, and Orion Pirates are in your Battle Force and ready for action.
Location: McKnight 04
Time Slot: FRI16-18
Type: Card Game
Players: 6
System: Star Fleet Battle Forces by Amarillo Design Bureau
GM: Dal D Downing

UNO Rummy-Up

The fun of Rummy tiles with the magic of UNO.
Location: McKnight 03
Time Slot: FRI16-18
Type: Board Game
Players: 6
System: Uno Rummy UP by Mattel
GM: Robert A Svenkerud
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FRI18-20

Starts at 6 PM, runs 2 hours.

Destroy All Humans!

"Attention humans. I am Cryptosporidium of the planet Furon. This planet is now a property of the Furon Empire. Dominate this!" The year is 1957 and human life is about to change forever as intergalactic visitors invade Earth. MIB and Alien factions face off in the rural heartland in hopes of completing their assigned objectives. Game boards, miniatures, terrain and gaming supplies provided.
Location: McKnight 018
Time Slot: FRI18-20
Type: Miniatures
Players: 8
System: Savage Worlds by Pinnacle Entertainment, Inc
GM: Michael Ysker
Sponsored by TheAgencyStar

Grinder of the North

Do you have the mettle to go from chump to champ? Strap in, power up, and hang on. Shoot everything in sight in the Grinder. If you happen to die, well shucks, then grab a BIGGER mech and come back in. This event will run Fri and Sat in 2 hour slots. A running total for kills by player will be kept. Stay for all or some. New players welcomed and aggressive gameplay is encouraged. Open to all.
Location: McKnight 013
Time Slot: FRI18-20
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Dean Anderson

Heroica

The world of HEROICA was a peaceful place of culture and beauty. Now overrun by monsters and in turmoil, the fate of the world now hangs by a thread. Join the heroes and free HEROICA!
Location: McKnight 023
Time Slot: FRI18-20
Type: Board Game
Players: 6
System: LEGO Game Systems by LEGO
GM: Mark T. Miller
Sponsored by Terrain Specialties

Magic the Gathering: Archenemy

Casual format. Multi-player format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: Please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: FRI18-20
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Ra

Bid for monuments, pharoahs, rivers, gold and other things in Ancient Egypt. This is a fast-moving and entertaining game. Beginners welcome!
Location: McKnight 01
Time Slot: FRI18-20
Type: Board Game
Players: 9
System: Ra by Rio Grande Games
GM: Mike Backstrom
Sponsored by First Minnesota

Seven Wonders version of Groundhog Day

What will your City State be remembered for? Its magnificent scientific accomplishments? Its beautiful buildings? Its brilliant Guilds? Its large military force? You decide. And if you don't win you can try again until you get it right because we've got 2 hours and each game takes 30 minutes. Familiarity with the game preferred, but not necessary.
Location: McKnight 02
Time Slot: FRI18-20
Type: Board Game
Players: 7
System: 7 Wonders by Asmodee
GM: Paul O'Connor

Speed Painting Contest

Sure you can paint minis but can you do it in a half hour? Each contestant will have a half hour to paint their figure. Figures, paints and brushes are provided. Painted figures can be entered into the Painting Contest if figures are completed before 12:30 pm on Saturday. For questions contact Kathrynhmccarty@gmail.com.
Location: Hallway 01
Time Slot: FRI18-20
Type: Miniatures Seminar
Players: 6
System: by undefined
GM: Kathy McCarty, Amanda McCarty

Toons in Spaaaaace!

Play the part of a Saturday morning cartoon character! This is an easy-to-learn, fast-paced RPG that is more fun than a barrel of "Instant Martians: Just Add Water"! This will be Superheroes versus Super Villains.
Location: Room 210
Time Slot: FRI18-20
Type: Roleplaying
Players: 6
System: Toon by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Zombie Gauntlet: The Remake

Zombie Gauntlet is back with new, fast-action, easy-play rules and even bigger zombie hordes! Slow zombies, rager zombies and huge mutant zombies all stand in the way of your survivors as they try to reach the gated safe zone through streets infested with the walking dead. Do you have what it takes to survive the gauntlet?
Location: McKnight 024
Time Slot: FRI18-20
Type: Miniatures
Players: 6
System: Total AR:SE by Akula's Rules: Skirmish Edition
GM: Darren Riske
Sponsored by Terrain Specialties
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FRI18-22

Starts at 6 PM, runs 4 hours.

(your name) And The Holy Grail

You have been given a quest---to seek the Holy Grail! But if ye do doubt your courage, or your strength, come nae further! For Death awaits ye all--with nasty big pointy teeth! The classic SPACE GAMER scenario from 1981 returns. Coconuts optional. Silly sense of humor required. You have seen the movie, right?
Location: Tartan III 07
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: AD&D, 1st Ed. by TSR
GM: Ed A Eastman
Sponsored by CONvergence Gaming

A Dark Tide Comes

The Darkspawn are coming, and Arl Bryland of South Reach needs your help to save his people. Jump into the world of Dragon Age and explore an untold story of the Fifth Blight. This adventure is designed to introduce players to the rules and mechanics of Green Ronin's AGE system. Pre-generated characters will be provided.
Location: Room 332
Time Slot: FRI18-22
Type: Roleplaying
Players: 5
System: Dragon AGE by Green Ronin
GM: Brian Hagen

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: FRI18-22
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Barsoom Interlude

Adventurers from Golarion find themselves transported to Barsoom - the Martian world of John Carter. Will they be able to rescue Dejah Thoris from the evil clutches of the Mastermind of Mars in time to stop the destruction of Martian civilization? Level 5 pregens provided, or bring your own Pathfinder hero level 4-6. Beginners welcome.
Location: Tartan III 01
Time Slot: FRI18-22
Type: Roleplaying
Players: 5
System: Pathfinder RPG by Paizo Publishing
GM: Michael Holcomb

Browncoat Two-Step Part 1

Captain Artemis Falconer and hard-drinking pilot Zebulon Crabbtree are stuck on the Rim with a rickety Firefly, an unpaid crew, a rich passenger in a big hurry, and a pick up delivery job that's too good to be true. Part 1 of a 2 stage Serenity roleplaying game with premade characters. You're welcome to play either or both sessions. Part 2 is SAT18-22. Age 18+, Familiarity with Firefly/Serenity required.
Location: Tartan II 06
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Serenity RPG by Margaret Weis Productions
GM: Erik J. Olsrud

Card Game Medley - Get Out / Chez Geek

Time to move out of your folks' basement. First one to do it amongst your slacker friends gets bragging rights. But once you break down and end up moving in with your slacker friends, well who will turn into the cool, mellow roommate and who will be left as the stressed-out, unfun wanker? Adult themes pervade - 16 years and older. Beginners welcome, rules will be taught.
Location: McKnight 09
Time Slot: FRI18-22
Type: Card Game
Players: 4
System: Chez Geek by Steve Jackson Games
GM: Timothy P. Moore

Derelict Company

In the 1920s opportunities abound for those with no fear, at least that is what the Colonel keeps spouting. He has an opportunity, all you have to do is show up. Fast-paced. Derelicts provided.
Location: Room 203
Time Slot: FRI18-22
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Donald Prust
Sponsored by Ghost of RPSIG

Dresden Files: Dinosaur Attack!

Join the Lee Brothers and their supernatural team to battle dinosaurs in the Labyrinth. Taoist priests, a young werewolf, St. Giles vampires, and more unite against dark magicks in the shadows of underground tunnels of metropolitan St. Paul, MN. Come experience a cinematic adventure in the Dresden universe. For more info, see dresden.choy.net. Beginners welcome!
Location: Room 209
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Dresden Files RPG by Evil Hat Productions
GM: Albert Choy
Sponsored by Bob "Roadkill" Aiken Memorial Rm

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: FRI18-22
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Heirs of Northern Darkness

These are grim times for those of the old faith. A rider from King Olaf has arrived this night in Earl Hrolf Godarson's mead hall bearing a stern command: convert to the new Christian faith, or face the full might of the king's wrath. As servants of the Norse Gods, darker powers, or perhaps no master beyond yourself, you must fight for your beliefs or die trying. Mature players.
Location: Room 206
Time Slot: FRI18-22
Type: Roleplaying
Players: 4
System: Burning Wheel Gold by Burning Wheel HQ
GM: Chris Dragga

Jawgrinder: Out of Time

Remember when superheroes had muscles upon muscles, highly improbable poses, and grimaced an awful lot? Return to those bygone days of the '90s when image was everything. There will be plenty of bad attitudes, big guns, and enough time travel paradoxes to make your brain hurt in this easy-to-learn roleplaying game. Very easy/no experience needed
Location: Tartan III 03
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: QAGS Roleplaying Game by Hex Games
GM: Robert McCabe

Karna's Cache

It's a hardscrabble life here in old man Karna's tenement, but all of you band together like a family and get by any way you can. Karna has always talked about a hidden treasure, but only now, on his deathbed, has he finally revealed the missing key to you. He mumbled something about dwarven ghosts, true, but the real problem will be getting into Earl Loroud's domain. This event ends at 11PM.
Location: Room 212
Time Slot: FRI18-22
Type: Roleplaying
Players: 5
System: Blade & Crown by NJW Games
GM: Rachel Kronick
Sponsored by House of Indie Games

Kremlin

Soyuz think you can rise to become Party Chief in time for Mayday parade, Comrade? If you can avoid getting sick, or being tried as enemy of people, you might. Or, we may have space in cattle car for you--free ride to Siberia--is lovely this time of year. Don't be glass-nosed--welcome glasnost! Don't wait for KGB to come knocking on door--sign up for Kremlin event today! Will teach the rules.
Location: McKnight 05
Time Slot: FRI18-22
Type: Board Game
Players: 6
System: Kremlin Advanced Game by Avalon Hill
GM: Thomas Arndt
Sponsored by 1st MN Historical Wargaming Soc.

Legacy of the Lost: The Young

Evil lingers in the Kingdom of Hungary. The innocent and defenseless have become its victims. Enter the Kingdoms of Legend where the Greek gods are real and you are the heroes that shape the history of Earth in 1415. An introductory adventure.
Location: Room 208
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Chuck Lang

Magic the Gathering: Emperor Archenemy (Other)

Casual format. Uses combination of Emperor and Archenemy formats. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: FRI18-22
Type: Card Game
Players: 7
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Objective Juggernaught

The Juggernaught was originally designed as a colony ship. The crew and colonists were carried in stasis while the computer brain of the ship was programmed to defend it against any threat. An accident of unknown circumstances killed the crew and colonists; the computer brain was perverted from a mission of defense against any threat to one of seeking out challenging opponents. No experience needed to play.
Location: McKnight 017
Time Slot: FRI18-22
Type: Miniatures
Players: 6
System: Federation Commander by ADB
GM: Dal D Downing

Return to Miskatonic

It's been 25 years and multiple alien invasions since good old Miskatonic University was leveled. A spy plane fly-over has revealed something may have survived right under the noses of the Deep Ones that swarm the city. You get to bring it back!
Location: Tartan III 06
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Cthulutech by Catalyst Game Labs
GM: Shane Hotakainen

Ruthlessness

Why is it fences these days don't have any compassion? You find a nice little piece of paydata and all you're trying to do is get paid, but this guy just doesn't want to listen to how much work it took to get this! Hang on a second, did you just see something crawling through the garbage strewn through the alley? Pregens will be available, but feel free to bring your own Shadowrun character.
Location: Tartan III 04
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Shadowrun 4th Ed. by Fanpro
GM: Michael Johnson

Supernatural: Sleepy Hollow

Sam and Dean investigate a series of murders in upper New York. When headless bodies are uncovered, could an ancient evil be at work? Play Dean, Sam, Bobby or Bela. Beginners welcome!
Location: Tartan II 05
Time Slot: FRI18-22
Type: Roleplaying
Players: 4
System: Supernatural/Cortex by Margaret Weis Productions
GM: Gregory T Johnson

Survive!

An island is sinking due to a volcanic eruption. You have to get as many people as you can to a safe island, but many dangers await you. Serpents, whales, giant squid, and sharks OH MY! This is the newest version of Survive and the Giant Squid expansion will be used. Rules will be taught, beginners welcomed as well as wily veterans.
Location: McKnight 012
Time Slot: FRI18-22
Type: Board Game
Players: 6
System: Survive by Parker Brothers
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.

The Gibbering Tower

Welcome to the Freecity of Greyhawk, gem of the Flanaess. In the Old City stands an abandoned tower, nearly forgotten in time. Rumors say long ago a demon-worshipping sorceror lived in the tower, but recently strange voices and moans have been heard coming from the tower. Can a brave party of adventurers explore the tower and bring an end to the demonic utterings? No previous system experience required.
Location: Hallway 03
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Castles & Crusades by Troll Lord Games
GM: Patrick Baumgard

The Old Soap Factory

Minneapolis, October, 1997. Your firm has been hired to look into the disappearance of a local college student. She was last seen at a haunted house in the warehouse district, the Old Soap Factory, which boasts "true terror for adult thrill-seekers." Your early digging makes you think more is going on than meets the eye. Time to gather your team and head out to uncover the secrets behind the "haunted" house.
Location: Room 211
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: Call of Cthulhu by Chaosium
GM: Danielle Bordeleau

Towering Madness

Assault on a wizard's tower in the underdark. Players take on the roles of a degenerate derro dwarf character party. Cooperation will be difficult, as each is afflicted with a different form of insanity. Madness and mayhem may follow! Straight ahead, old-school hack & slash with opportunities for entertaining roleplaying! Minimal gaming experience and some maturity preferred. Sense of humor welcome!
Location: Tartan III 05
Time Slot: FRI18-22
Type: Roleplaying
Players: 6
System: AD&D, 1st Ed. by TSR
GM: Tom Malta

War of the Ring

In War of the Ring you will take on the forces of good or the forces of shadow and decide the fate of Middle Earth. This miniature game uses Games Workshop's finely sculpted Lord of the Rings figures and lets you bring many of them together for large battles. You will need tactics, cunning, and a bit of luck to overcome your enemy and win the day.
Location: Hallway 02
Time Slot: FRI18-22
Type: Miniatures
Players: 4
System: War of the Ring by Fantasy Flight Games
GM: Trenton Nellis
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FRI18-02

Starts at 6 PM, runs 8 hours.

Battle of Franklin-Nov 30 1864

General Hood is in rapid pursuit of Major General Schofield's retreating Union army attacked at Franklin, TN. At sunrise on November 30th, Union forces quickly formed a defensive line of works. Around 4:00 pm, the Confederates launched a frontal attack against the Union line. This battle is an example of the impact of innovation in warfare. Repeating rifles will be in action in the contest. Regimental scale. Rules will be taught.
Location: McKnight 020
Time Slot: FRI18-02
Type: Miniatures
Players: 8
System: : Johnny Reb III by Johnny Reb Game Company
GM: Scot Gore

Empire Builder International

You, dear one, have the opportunity of a lifetime! Amass a fortune beyond the dreams of avarice as you construct a railroading empire that will stand the test of time! Astound your friends! Crush your rivals! Play with crayons! Have some track-building, goods-delivering fun with the popular Empire Builder series of train games. Many variants will be available for your enjoyment. All aboard! Knowledge of the Empire Builder series needed; specific rules will be taught.
Location: Hallway 04
Time Slot: FRI18-02
Type: Board Game
Players: 18
System: Empire Builder by Mayfair
GM: James Gallup III

Games Workshop Bring and Battle

Bring your painted Warhammer 40K or Fantasy army, grab an opponent and spend the evening battling on themed tables provided by Terrain Specialties. You can join in this event at any time throughout the evening and play one-on-one, multiplayer or Apocalypse games. A great opportunity to test your 40K army before Sunday's Rogue Trader Tournament. This event runs until midnight.
Location: McKnight 026
Time Slot: FRI18-02
Type: Miniatures
Players: 16
System: Warhammer 40K, Warhammer Fantasy by Games Workshop
GM: Dan Helmen
Sponsored by Terrain Specialties

Titan

Monsters, yay! Come and play Avalon Hill's classic fantasy wargame of movement and recruitment on the Masterboard and combat on the Battlelands. Please note: This is the old "pink box" version, not the new Valley Games edition. Please know the terms "Masterboard" and "Battlelands" before signing up.
Location: McKnight 03
Time Slot: FRI18-02
Type: Board Game
Players: 5
System: Titan by Avalon Hill
GM: Peter Jansen

Under the City Streets

Things keep disappearing from shops and locked houses. People are missing. Something is definitely wrong in the city. The latest clues lead into the sewers. Can you solve this mystery? Your reward could be great, but failure could mean your death. Original AD&D 1st edition, characters will be provided. Rules will be taught.
Location: Hallway 07
Time Slot: FRI18-02
Type: Roleplaying
Players: 8
System: AD&D, 1st Ed. by TSR
GM: Gerald Dagel
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FRI20-22

Starts at 8 PM, runs 2 hours.

Chez Cthulhu

The Chez game gets even weirder when all the roomies are Cthulhu cultists. Collect slack and madness points while going to your dead-end job and dealing with a variety of friends.
Location: McKnight 07
Time Slot: FRI20-22
Type: Card Game
Players: 5
System: Chez Geek by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Cuba

Run a plantation in pre-revolutionary Cuba! Harvest and process your crops to ship abroad or sell at home. Maybe you can bribe the right legislator to help your cause! Rules will be taught.
Location: McKnight 06
Time Slot: FRI20-22
Type: Board Game
Players: 5
System: Cuba by Rio Grande Games
GM: Gene Velasco
Sponsored by First Minnesota

Disturbance at Dutchman's Creek

It's been a hot, dry summer, and folks have been gettin' a mite touchy. Then one afternoon it all comes to a head, as three factions fight it out in the streets of Dutchman's Creek. Fistful of Lead is a quick-moving miniatures skirmish game. Easy-to-learn rules, flexible action.
Location: McKnight 021
Time Slot: FRI20-22
Type: Miniatures
Players: 6
System: Fistful of Lead by Jaye Wiley
GM: Bill Holley

Grinder of the North

Do you have the mettle to go from chump to champ? Strap in, power up, and hang on. Shoot everything in sight in the Grinder. If you happen to die, well shucks, then grab a BIGGER mech and come back in. This event will run Fri and Sat in 2 hour slots. A running total for kills by player will be kept. Stay for all or some. New players welcomed and aggressive gameplay is encouraged. Open to all.
Location: McKnight 013
Time Slot: FRI20-22
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Dean Anderson

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemies. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: FRI20-22
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Puerto Rico

This popular game needs no description. You should know the rules.
Location: McKnight 01
Time Slot: FRI20-22
Type: Board Game
Players: 14
System: Puerto Rico by Rio Grande
GM: Mike Backstrom
Sponsored by First Minnesota

Speed Painting Contest

Sure you can paint minis but can you do it in a half hour? Each contestant will have a half hour to paint their figure. Figures, paints and brushes are provided. Painted figures can be entered into the Painting Contest if figures are completed before 12:30 pm on Saturday. For questions contact Kathrynhmccarty@gmail.com.
Location: Hallway 01
Time Slot: FRI20-22
Type: Miniatures Seminar
Players: 6
System: by undefined
GM: Kathy McCarty, Amanda McCarty
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FRI20-02

Starts at 8 PM, runs 6 hours.

Action Acres Retirement Park

We all remember the adventures of our favorite 1960s and 1970s heroes, but whatever happened to them afterwards? They got old. Really, really old. Nowadays, you live in leisure in a luxurious retirement community, but when a sinister force threatens to destroy the world you can't stand by and do nothing. You may be past your prime but you still have what it takes, occasionally. There are kid-friendly characters, but there will be some adult themes. Some knowledge of 1960s and 1970s heroes is a plus.
Location: International Room
Time Slot: FRI20-02
Type: Interactive Roleplaying
Players: 23
System: Home Rules
GM: Jim Beecher, Chris Oinonen Ehren, David Ehren

Fires at Midnight

Three nights ago, an old house near campus burned to the ground. The next night, a beloved local bookstore went up in flames. This morning, you found your favorite coffeehouse ablaze - now it's personal. Three fires in three nights can't be a coincidence, so now you are on the hunt.
Location: Room 205
Time Slot: FRI20-02
Type: Roleplaying
Players: 5
System: Werewolf - The Forsaken by White Wolf
GM: Richard Schreiber
Sponsored by Lady Dragon's Treasures

Friday Night Magic: Standard Constructed

Officially sanctioned tournament. Required materials: please bring your own Standard format deck (60 card minimum + optional 15 card sideboard). Please check www.wizards.com for current legal cards for deck, or see judge the day of the tournament. Prizes sponsored by Level Up Games.
Location: St. Paul II 01
Time Slot: FRI20-02
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jason Horning
Sponsored by Level Up Games, Twin Cities Game Fest

Magic the Gathering: Commander (EDH)

Casual format. 3 Rounds of Swiss. Also known as EDH (Elder Dragon Highlander). Required materials: please bring your own Commander format deck (99 cards, only 1 copy of any card except basic lands, 1 general, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 05
Time Slot: FRI20-02
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jourdan Vivier

Night Moves II - What Goes Bump In The Night?

Opposing forces surprise each other in the dead of night. Can you use surprise, searchlights, and guile to take down the enemy "before they do unto you" in this deadly game of chess? Unique night combat rules will be used. This event will end at midnight.
Location: McKnight 022
Time Slot: FRI20-02
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Jeff Strating
Sponsored by Terrain Specialties

Pathfinder Society Intro: First Steps—Part I: In Service to Lore

A Pathfinder Society Scenario designed for 1st level characters. In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps, thieves, and even an unruly devil, all in the pursuit of knowledge. In Service to Lore is the first scenario in the three-part "First Steps" campaign arc. It is followed by Part II: To Delve the Dungeon Deep and Part III: A Vision of Betrayal. All three chapters are intended to be played in order.
Location: Tartan II 02
Time Slot: FRI20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Intro: First Steps—Part II: To Delve the Dungeon Deep

A Pathfinder Society Scenario designed for 1st level characters. You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder. This is the second scenario in the three-part "First Steps" campaign arc. It follows Part I: In Service to Lore. All three chapters are intended to be played in order.
Location: Tartan II 01
Time Slot: FRI20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Scenario #2-EX: The Midnight Mauler

A Pathfinder Society Scenario designed for 1st to 7th level characters. The Decemvirate sends members of the Pathfinder Society to the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again? The Midnight Mauler is an exclusive adventure to be run only by 4-star GMs and Venture-Captains for its first year.
Location: Tartan II 03
Time Slot: FRI20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Scenario #3-01: The Frostfur Captives

A Pathfinder Society Scenario designed for Levels 1–5. Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.
Location: Tartan II 04
Time Slot: FRI20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

The Battle of Warburg

The Seven Years War is beginning to wind down in continental Europe. The French Army under duc de Broglie have gone on the offensive and invaded the British Allies of Hesse. The Grande Arme has connected with the Army of the Lower Rhine and has moved into a favorable position against Ferdinand's Hessian Forces. Seeking to push the Hessian duc de Broglie leaves Chevalier de Muy Corps defending Warburg as the Grande Arme pushes further into Hesse. Has Ferdinand found the weak link in the French Position. http://centurionswargaming.blogspot.com
Location: McKnight 025
Time Slot: FRI20-02
Type: Miniatures
Players: 12
System: Koenig Krieg by Friekorps 15 and Outland Games
GM: Jeffrey Johnson, James Fitzgerald
Sponsored by The Source Comics and Games

The Keep of Riddles

A group of adventurers stumble upon a keep full of riddles and puzzles - filled with fabulous prizes if you're good enough. Note: this adventure consists of roleplaying and logic puzzles but very little fighting. Pre-generated characters that have complex interpersonal relationships will be provided.
Location: Room 204
Time Slot: FRI20-02
Type: Roleplaying
Players: 6
System: Dungeons and Dragons 3.5 by Wizards of the Coast
GM: Wendy Seidl

The Kephalópoda Graveyard

A strange find in 1867 may help the small Minnesota town of Forestville with its efforts to secure a rail station. The recent discovery of Mystery Cave has added a curious tourist destination for intrepid visitors. Governor Marshall has assigned a small survey team to investigate the cave because the end of the Civil War and the growth of the railroad have created a huge demand for jobs and ore.
Location: Tartan III 02
Time Slot: FRI20-02
Type: Roleplaying
Players: 6
System: Call of Cthulhu by Chaosium
GM: Gary M. Travis
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FRI22-24

Starts at 10 PM, runs 2 hours.

Greed Quest

Dungeon diving of a different style. Get into the dungeon, grab the treasure, and get out before the other players. Sort of like UNO meets D&D, but more evil.
Location: McKnight 07
Time Slot: FRI22-24
Type: Board Game
Players: 6
System: Greed Quest by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

King of Tokyo

You are a giant monster on a rampage in Tokyo. Your destructive feats earn you glory in the form of Victory points. It is a fast-paced, dice-rolling board game of mass destruction. "B" movies come to life in the palms of your hands. Rules will be taught, beginners welcome.
Location: McKnight 012
Time Slot: FRI22-24
Type: Board Game
Players: 6
System: King of Tokyo by Iello
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: FRI22-24
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Redneck Life with Expansion

"To some, it ain't no game." Well, it's filled every year it's been run, and there's no tradition like the Waffle House tradition, so come on by and see what everyone's been talking about since 2003! More rigs, more dead-end jobs, and more red-headed stepchildren named Darryl, run by a guy who's been attending NASCAR races since 2005 (do not doubt his "street cred")! Do not bring young 'ens to this game! Mature players (18+) only.
Location: McKnight 09
Time Slot: FRI22-24
Type: Board Game
Players: 6
System: Redneck Life by Gut Bustin' Games
GM: Eric J. O'Denius
Sponsored by St. Paul Area Road Knights

Run for Your Life Candyman!

It is every gingerbread man for himself in a mad dash for the border. And if you have to snap a few ginger limbs to save yourself, well...that's the way the cookie crumbles. Plushy gingerbread men will be used. Beginners welcome.
Location: McKnight 06
Time Slot: FRI22-24
Type: Board Game
Players: 6
System: Run for Your Life Candyman by Smirk & Dagger
GM: Marla Moyer

The Resistance

The Resistance is an interactive roleplaying game where a group of rebels in the far future tries to find and stop the spies who are trying to sabotage each revolutionary plot they hatch. You are a rebel or a spy among rebels, and the rebels have to find the spies before it's too late while still carrying out missions. This is the perfect game for the sly, the loyal, the mysterious and the sinister with betrayal and acts of loyalty every 5 minutes. So if you can keep a secret - or be deceptive enough to discover them - come join us! Ages 15+ preferred given intensity and need to focus on deception.
Location: Room 332
Time Slot: FRI22-24
Type: Interactive Roleplaying
Players: 10
System: The Resistance by Indie Boards & Cards
GM: London Lowmanstone III
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FRI22-02

Starts at 10 PM, runs 4 hours.

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: FRI22-02
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

All Roads Lead to Sturgis

Bikes, babes, bustin' a$$ and beer now that's the life. You and the rest of your local chapter of the motorcycle club, the Tire Wolves, are headed to the Sturgis Bike Rally. You want to meet up with the original chapter to help protect the founding 7 of your club. Word has gotten out that the Hell's Angels are looking to let the air out of your tires for good. No rules knowledge necessary
Location: Room 209
Time Slot: FRI22-02
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Link Martineau
Sponsored by Bob "Roadkill" Aiken Memorial Rm

Battlestations!

Do you have what it takes to explore deep space in search of honor, prestige, and, of course, money? Join your crewmates on board the C.O.T.N. Narwhal as you adventure in deep space! Battlestations! is a science fiction roleplaying game integrating character actions with spaceship actions that splits the difference between roleplaying games and board games. Ability to roll 2D6 upon command, rules will be taught!
Location: Hallway 03
Time Slot: FRI22-02
Type: Board Game
Players: 4
System: Battlestations! by Gorilla Games
GM: Brian Hole

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: FRI22-02
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Flare Star

Unexplored star systems always promise untold wealth. But the system that the crew of one far trader is currently exploring has shown the other side of the balance sheet. There is nothing of value here. Until they detect the Other . . .
Location: Room 210
Time Slot: FRI22-02
Type: Roleplaying
Players: 6
System: GURPS by Steve Jackson Games
GM: Mario M. Butter
Sponsored by Steve Jackson Games

Just Another Day in the 'Nam

"Just another day in the 'Nam", who the hell says that? "Just" another day in the 'Nam is like saying "just" another day in Auschwitz. You're a member of the elite 101st Airborne, and having been in country for eight months you are counting down the days. You're considered short timers, but then again nothing is short in the 'Nam, especially the nights. Hopefully, we can just make it through another week. Mature role players only (18+).
Location: Room 203
Time Slot: FRI22-02
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Jeff Rothecker
Sponsored by Ghost of RPSIG

Magic the Gathering: Quantum Leap (Free-for-all)

Casual format. Uses a combination of Vanguard cards and Planechase deck for free-for-all Magic fun. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: FRI22-02
Type: Card Game
Players: 6
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Return to the Temple

Last year, your party escaped certain death in the temple. Now, you are hired to return. Your party must bring back an ancient artifact to bring balance back to the plague-ridden city. AD&D 1st Edition. Pre-generated characters provided or bring your own 3rd to 5th level character. Some system knowledge helpful.
Location: Tartan III 07
Time Slot: FRI22-02
Type: Roleplaying
Players: 6
System: AD&D, 1st Ed. by TSR
GM: Aaron Nelson

Settlers of America: Trails to Rails

Those of you who like Settlers will like this fascinating variant. This is Settlers of Catan in the American West. You'll turn in your commodities to build covered wagons. You'll move your covered wagons to places you want to establish towns. You'll also build trains and rail lines to move goods to other players' towns. NOTE TO PUBS: Game system is actually Settlers of America: Trails to Rails but it will not fit in the database. If you know Settlers, I can teach this variant to you.
Location: McKnight 01
Time Slot: FRI22-02
Type: Board Game
Players: 7
System: Settlers of America by Mayfair
GM: Mike Backstrom
Sponsored by First Minnesota

The Haunted Woods

For as long as anyone can remember, people have said the woods west of Strasburg along the eastern border of The Seven Princes are haunted. These rumors are surely fueled by the many wolf packs in the area, but hardy adventurers like yourselves know that the ghost stories are pure folly--or are they?
Location: Room 208
Time Slot: FRI22-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Allen Drees, Jr

Transmission: London's Burning

London, sometime in the future. The rich have gotten richer, and the poor (that's you!) worship at the shrines of glitter and glamour. There's a movement sweeping through town, promising revolution, but they're probably just as corporate as everything else you see. But hey, you're sick of playing it safe. You've got illicit tech and the power to use it. Time to go shake the city and see what falls out.
Location: Room 206
Time Slot: FRI22-02
Type: Roleplaying
Players: 5
System: Tech Noir by The Impossible Dream
GM: Adam McConnaughey

We Be Goblins!

The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure, and the greatest heroes of the tribe must venture forth to retrieve it! But first, you must prove your mettle to the tribe before facing the dangers of the marsh. This is a 1st-level adventure in which the players are a horde of malicious and murderous goblins. Please visit webegoblins.blogspot.com for more information. No rules or setting knowledge required, beginners welcome!
Location: Room 211
Time Slot: FRI22-02
Type: Roleplaying
Players: 5
System: Pathfinder RPG by Paizo Publishing
GM: Scott Eaton
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FRI24-02

Starts at 12 AM, runs 2 hours.

Gloom

Ever wanted to kill your family? Here's your chance. The goal of this dark little game is to make each member of the family you're given as miserable as possible and then kill them off. Includes one expansion. Beginners welcome.
Location: McKnight 09
Time Slot: FRI24-02
Type: Card Game
Players: 5
System: Gloom by Atlas Games
GM: Amy Jarrell

Munchkin

Munchkin now comes in eleven different flavors, with several expansions and three themed boosters. We'll be playing whichever genre the players choose.
Location: McKnight 07
Time Slot: FRI24-02
Type: Card Game
Players: 6
System: Munchkin by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games
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SAT08-10

Starts at 8 AM, runs 2 hours.

Disturbance at Dutchman's Creek

It's been a hot, dry summer, and folks have been gettin' a mite touchy. Then one afternoon it all comes to a head, as three factions fight it out in the streets of Dutchman's Creek. Fistful of Lead is a quick-moving miniatures skirmish game. Easy-to-learn rules, flexible action.
Location: Hallway 04
Time Slot: SAT08-10
Type: Miniatures
Players: 6
System: Fistful of Lead by Jaye Wiley
GM: Bill Holley

Dominion with Expansions

Come and play! If you have never played I will teach. If you have played before I have all the expansions to mix it up.
Location: McKnight 011
Time Slot: SAT08-10
Type: Card Game
Players: 8
System: Dominion by Rio Grande Games
GM: April L Snyder

Hansa Teutonica

The players act as traders trying to get victory points for building a network of offices, controlling cities, collecting bonus markers or for other traders using the cities they control. "Golden Geek" 2010 Strategy Board Game of the Year honors, as well as "Spiel Des Jahres" 2010 Recommended List. Some experience in resource/network building games suggested.
Location: McKnight 08
Time Slot: SAT08-10
Type: Board Game
Players: 5
System: Hansa Teutonica by Argentum Verlag
GM: Eric J. O'Denius
Sponsored by St. Paul Area Road Knights

I'm Too Sexy for the Quest

Charisma has long been thought of as the dump stat. However, Pathfinder now has several classes where Charisma is a key stat. This panel is where we look more closely at these classes, the unique roleplaying opportunities they present, as well as some of the more "power gaming" builds they present. Learn why being the prettiest does not mean you're not powerful. Advanced knowledge of Pathfinder RPG required.
Location: Room 211
Time Slot: SAT08-10
Type: Roleplaying Seminar
Players: 12
System: Pathfinder RPG by Paizo Publishing
GM: Christian Nelson
Sponsored by The Source Comics and Games

Speed Painting Contest

Sure you can paint minis but can you do it in a half hour? Each contestant will have a half hour to paint their figure. Figures, paints and brushes are provided. Painted figures can be entered into the Painting Contest if figures are completed before 12:30 pm on Saturday. For questions contact Kathrynhmccarty@gmail.com.
Location: Hallway 01
Time Slot: SAT08-10
Type: Miniatures Seminar
Players: 6
System: by undefined
GM: Kathy McCarty, Amanda McCarty
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SAT08-14

Starts at 8 AM, runs 6 hours.

Pathfinder Society Intro: First Steps—Part I: In Service to Lore

A Pathfinder Society Scenario designed for 1st level characters. In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps, thieves, and even an unruly devil, all in the pursuit of knowledge. In Service to Lore is the first scenario in the three-part "First Steps" campaign arc. It is followed by Part II: To Delve the Dungeon Deep and Part III: A Vision of Betrayal. All three chapters are intended to be played in order.
Location: Tartan II 03
Time Slot: SAT08-14
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Intro: First Steps—Part II: To Delve the Dungeon Deep

A Pathfinder Society Scenario designed for 1st level characters. You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder. This is the second scenario in the three-part "First Steps" campaign arc. It follows Part I: In Service to Lore. All three chapters are intended to be played in order.
Location: Tartan II 02
Time Slot: SAT08-14
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Intro: First Steps—Part III: A Vision of Betrayal

A Pathfinder Society Scenario designed for 1st level characters. Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society. This is the final scenario in the three-part "First Steps" campaign arc. It follows Part II: To Delve the Dungeon Deep. All three chapters are intended to be played in order.
Location: Tartan II 01
Time Slot: SAT08-14
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

War of the Ring

Board game that allows players to immerse themselves in JRR Tolkien's Lord of the Ring's universe.
Location: Room 204
Time Slot: SAT08-14
Type: Board Game
Players: 3
System: War of the Ring by Fantasy Flight Games
GM: Matthew Seidl

We Be Goblins

An adventure for 1st-level goblin characters. The Licktoad tribe has stumbled upon a great treasure-fireworks! Unfortunately for them, the goblin responsible for the discovery has been exiled for the crime of writing (which every goblin knows steals words from your head). The Licktoads' leader has declared that the tribe's greatest heroes must venture forth to retrieve the rest of the fireworks. In order to prove themselves the bravest, the PCs must complete a series of dangerous dares. Once they've proven their mettle, the adventure is just beginning.
Location: Tartan II 04
Time Slot: SAT08-14
Type: Roleplaying
Players: 4
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society
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SAT10-12

Starts at 10 AM, runs 2 hours.

40K Capture the Flag

In the grim darkness of the far future there is only war…and Capture the Flag. Stalk the arena, frag your enemies, and return their flag to your team's base to claim ultimate victory. To participate in this first-person-shooter style game, either use a provided figure or bring your own painted 40K infantry model to represent your player. Questions: conofthenorthrtt@yahoo.com
Location: McKnight 024
Time Slot: SAT10-12
Type: Miniatures
Players: 8
System: Warhammer 40K by Games Workshop
GM: Clay McCarty
Sponsored by Terrain Specialties

Dust Tactics

Fast-paced miniatures game set in alternate WWII 1947. The Axis and Allies have discovered alien tech and a new power source allowing them to create new and powerful weapons to win the war. Beginners welcome.
Location: McKnight 013
Time Slot: SAT10-12
Type: Miniatures
Players: 4
System: Dust Tactics by Fantasy Flight Games
GM: Anthony DelVecchio

Egizia - Five Player Variant

A worker-placement/resource collecting board game. You are an Ancient Egyptian task master of color-coordinated work crews. Sail the Nile to collect resources and laborers. Your farms must be able to feed your burgeoning work force. Build colossal monuments to appease the Gods and the Pharaoh. A homemade variant allows 5 players by adding Nubian Raids and Greek Trade. Familiarity with Euro Board Games required.
Location: McKnight 03
Time Slot: SAT10-12
Type: Board Game
Players: 4
System: Egizia by Acchitocca/Rio Grande
GM: Erik J. Olsrud

Father/Daughter Dungeon Crawl

Come explore a toy dungeon filled with magical treasures guarded by spiders & dragons. You never know who you might find to help you on your way (was that Nemo?). Game system is extremely simple. A fun first gaming experience for your little girl. Note: Fathers do not need to register for the game to attend with the daughter(s).
Location: Hallway 06
Time Slot: SAT10-12
Type: Interactive Roleplaying
Players: 4
System: Home Rules
GM: Susan Cox

Flapjacks and Sasquatches World Championship

Come compete in the world championships for Flapjacks and Sasquatches. There will be three round robin rounds in which people will keep track of their scores win or lose. After that the 6 players with the highest scores will play at the final table. We will try to accommodate anyone who wishes to play. Each running of this event is a complete tournament.
Location: McKnight 07
Time Slot: SAT10-12
Type: Card Game Tournament
Players: 6
System: Flapjacks & Sasquatches by Prolific Games
GM: Prolific Games

Further Troubles at Dutchman's Creek

Trouble continues in the little town of Dutchman's Creek as shady characters of all sorts ride, drive, or slither into town. Each player plays a single gunfighter in a "Last Man Standing" scenario using the "Gutshot" rules system.
Location: Hallway 04
Time Slot: SAT10-12
Type: Miniatures
Players: 6
System: Gutshot by HawgLeg Publishing
GM: Bill Holley

Learn to Play Game of Thrones LCG

Learn how to play the Games of Thrones LCG from Fantasy Flights Games. This is a Living Card Game with a fixed format card distribution method, meaning there is no rare chasing, making it easy for new players to get into and build competitive decks. Your options for deck building are extremely varied and suit many different play styles. The starter decks from the houses Stark, Baratheon, Lannister, and Targaryn will be used.
Location: St. Paul II 01
Time Slot: SAT10-12
Type: Card Game
Players: 20
System: Game of Thrones LCG by Fantasy Flights Games
GM: Mason Thornberg

Speed Painting Contest

Sure you can paint minis but can you do it in a half hour? Each contestant will have a half hour to paint their figure. Figures, paints and brushes are provided. Painted figures can be entered into the Painting Contest if figures are completed before 12:30 pm on Saturday. For questions contact Kathrynhmccarty@gmail.com.
Location: Hallway 01
Time Slot: SAT10-12
Type: Miniatures Seminar
Players: 6
System: by undefined
GM: Kathy McCarty, Amanda McCarty

Sucking Vacuum

Emergency lights flash; airlocks slam shut. Something has gone horribly wrong in the space station. You must find the arms, legs, and helmet of a spacesuit, program the computer for refueling, and make your way to the escape pod. But other astronauts are also trying to survive. They may want your stuff, so pick up a wrench or toilet brush to fend them off. As the vacuum spreads, you must find air tanks to replenish needed oxygen. Be among the first to make it to the pod or you may be left sucking vacuum.
Location: Hallway 03
Time Slot: SAT10-12
Type: Miniatures
Players: 6
System: Sucking Vacuum by Alien Menace
GM: Donald Bauman
Sponsored by Maximum Overdrive

Summoner Wars Demos

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner.
Location: McKnight 02
Time Slot: SAT10-12
Type: Board Game
Players: 6
System: Summoner Wars by Plaid Hat Games
GM: Michael Jordal
Sponsored by Gamer's Reunion

Super Toon

Play the part of a Saturday morning cartoon character! This is an easy-to-learn, fast-paced roleplaying game that is more fun than a barrel of "Instant Martians: Just Add Water"! This will be Superheroes versus Supervillains.
Location: Room 210
Time Slot: SAT10-12
Type: Roleplaying
Players: 8
System: Toon by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Wiz-War

Cast spells and steal treasures! You can read minds, blast fireballs, turn to mist, or use dozens of other spells available to you in the deck of cards in your quest to collect two treasures or remove the opposition. Beginners welcome, rules will be taught.
Location: McKnight 09
Time Slot: SAT10-12
Type: Board Game
Players: 3
System: Wiz-War by Chessex
GM: Timothy P. Moore

Zombinion

Zombinion is a "Left for Dead" re-theme of Dominion. Each player uses Bullets, Slugs and Shells to Target/Buy the Aim value of cards like Fire Axe, Chainsaw and Assault Rifle to kill Zombies, More Zombies and Even More Zombies. So you Mavericks come out from behind the Barricades, grab your Shotguns, Load 1 in the Chamber, Stick together to avoid Infections, and get to Higher Ground all while killing more zombies than the other guy.
Location: McKnight 06
Time Slot: SAT10-12
Type: Card Game
Players: 6
System: Dominion by Rio Grande Games
GM: Jeffrey R Sutton
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SAT10-14

Starts at 10 AM, runs 4 hours.

Agricola

This farming game has become very popular. In this game you will run your own farm. There are many things for you to do. You can plow, plant, acquire resources, acquire animals, build fences, hire people, upgrade your house, etc., but you only have so many turns to do them. The decisions you make will determine if you win or lose. Beginners welcome.
Location: McKnight 01
Time Slot: SAT10-14
Type: Board Game
Players: 9
System: Agricola by Z-Man Games
GM: Mike Backstrom
Sponsored by First Minnesota

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: SAT10-14
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Anima Tactics

In Anima Tactics you take control of a group of powerful individuals as you clash to decide the fate of Gaia. Will light prevail and peace and harmony be brought to all the people or will darkness win and bring Gaia into a new age of pain and sadness? That decision is up to you. Come and pick your side and help usher in a new world.
Location: Hallway 02
Time Slot: SAT10-14
Type: Miniatures
Players: 4
System: Anima Tactics by Fantasy Flight Games
GM: Trenton Nellis

Coliseum

You are the owner and promoter of your own colisseum. You want to put on the best show to attract the Emperor. Play the music, race the chariots, have gladiators duel to the death, dress up the coliseum, or feed the lions. The choice is yours. This is a thumbs-up board game! Rules will be taught.
Location: McKnight 012
Time Slot: SAT10-14
Type: Board Game
Players: 5
System: Coliseum by Days of Wonder
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.

Columbia Games Block Party

Columbia Games' block-of-war system allows players to re-create the fog of war by concealing unit types and strengths from the opponents. Stop by to play Hammer of the Scots, Liberty, Crusader Rex, Pacific Victory, Rommel in the Desert, Athens & Sparta, Texas Glory or Richard III. Please bring your copy of any Columbia block games, or take a chance that I'll have a copy available. Please read the rules at www.columbiagames.com before this event.
Location: Room 332
Time Slot: SAT10-14
Type: Board Game
Players: 2
System: Columbia Block Game by Columbia Games
GM: Thomas Arndt
Sponsored by 1st MN Historical Wargaming Soc.

Do Fixers make housecalls these days?

It's 1 AM - you and the rest of your team have been celebrating after a modestly successful run (one you even got paid for!)- when there's a knock at the door. It's your favorite fixer! But wait a minute....they don't usually make house-calls. Pregens will be available, but feel free to bring your own Shadowrun character.
Location: Tartan III 06
Time Slot: SAT10-14
Type: Roleplaying
Players: 6
System: Shadowrun 4th Ed. by Fanpro
GM: Michael Johnson

Dwarven Forge Old School Dungeon Crawl

Light torches, secure armor, ready weapons and prepare to loot the dungeon. Can your party survive the dangerous depths and make it out with fabulous treasure? Join in this 3D dungeon crawl miniatures game that uses Dwarven Forge terrain. The highly detailed dungeon will be revealed as you explore. Characters and figures provided. Rules based on 2nd edition AD&D, previous rules knowledge not required.
Location: McKnight 021
Time Slot: SAT10-14
Type: Miniatures
Players: 6
System: Battlesystem Skirmishes by TSR
GM: Dan Helmen
Sponsored by Terrain Specialties

Elfs Vs Wildernesses

"These elfs are cranky, short, self-important, incompetent, greedy, and sarcastic. They are not cute. They are not telepathic. Animals don't like them. They are not wise. In Elfs, the player is not the character at all. The two may even have very different goals." -R. Edwards. Can you, good-hearted players, manipulate your rotten little Elf into heroic feats, or at least, survival?
Location: Room 212
Time Slot: SAT10-14
Type: Roleplaying
Players: 8
System: Elfs by Adept Press
GM: Eric Gilbertson
Sponsored by House of Indie Games

Games Workshop Open Gaming

Terrain Specialties will provide multiple tables of themed terrain and you provide your own army to play against other GW gamers. You can join in any time throughout the time slot and play one-on-one, multiplayer mega-battles or Apocalypse games. A great opportunity to test your 40K army before Sunday's Rogue Trader Tournament.
Location: McKnight 023
Time Slot: SAT10-14
Type: Miniatures
Players: 12
System: Warhammer 40K, Warhammer Fantasy by Games Workshop
GM: Darren Riske
Sponsored by Terrain Specialties

Giuseppe Arcimboldo's Last Masterpiece

Known for his unnerving "composite heads", Arcimboldo has recently become obsessed with gruesome portrayals of the Armageddon. Now he and his unfinished masterpiece are missing, and his paintings are seemingly coming true. What was he painting, and why is he missing? Pulp-style superheroes in an alternate Renaissance. <http://www.tiltingatwindmills.net>
Location: Tartan III 05
Time Slot: SAT10-14
Type: Roleplaying
Players: 6
System: Four Colors al Fresco by The Impossible Dream
GM: Nat Barmore
Sponsored by The Impossible Dream

Good Little Children Never Grow Up

Everybody in Hedgebird knows that the old DeMay orphanage is haunted, but that did not stop the Perseville family from moving to town and buying the place. Nor did it stop the Tarnak boys from venturing in. Now the children are trapped inside, and to get them out the heroes must confront terrible ghosts from the orphanage's past. Good Little Children Never Grow Up is a horror themed 4th edition D&D adventure for 4th level characters. Pregenerated characters are provided, or bring your own.
Location: Tartan III 04
Time Slot: SAT10-14
Type: Roleplaying
Players: 6
System: D & D 4th ed by Wizards of the Coast
GM: Matthew J. Hanson
Sponsored by Sneak Attack Press

Hey, Hey, We're the Monkeys!

The ring-tailed monkeys of Al Amarja are known as jovial pests, but lately something strange is up. They've been attacking people at concerts, and suddenly all the island's conspiracies want to know what's up with those crazy simians. It's probably something sinister as you've been contacted by Oliver Anderson, a master conspirator who deals with a variety of potentially world-shattering threats. Beginners welcome!
Location: Room 209
Time Slot: SAT10-14
Type: Roleplaying
Players: 7
System: Over the Edge by Atlas Games
GM: Jim Beecher
Sponsored by Bob "Roadkill" Aiken Memorial Rm

Legacy of the Lost: The Young

Evil lingers in the Kingdom of Hungary. The innocent and defenseless have become its victims. Enter the Kingdoms of Legend where the Greek gods are real and you are the heroes that shape the history of Earth in 1415. An introductory adventure.
Location: Room 208
Time Slot: SAT10-14
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Chuck Lang

Mid-term Turmoil

This Friday will be a little busy. There's the big game against Rival High School. That night is the third most important dance of the school year and you don't have a date yet. Oh yeah, the school district is instituting a new "Super Test" for mid-terms. Probably nothing sinister there. Sense of humor a must.
Location: International Room
Time Slot: SAT10-14
Type: Roleplaying
Players: 20
System: Teenagers From Outer Space by R. Talisorian Games
GM: Nathan Nolan

Official Secrets

There was something in the crack in the Washington Monument. Something that shouldn't have been found. DC is on high alert, and the official word is "increased surveillance in response to creditable intelligence on possible terrorist activity" but you know better. You're Delta Green, and it's your job to know better. Time to get to work.
Location: Room 203
Time Slot: SAT10-14
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Joe Donaghue, Kevin Matheny
Sponsored by Ghost of RPSIG

Runebound - Mists of Zanaga

Big Box Expansion to Basic Runebound 2nd Edition. Will teach new players.
Location: McKnight 05
Time Slot: SAT10-14
Type: Board Game
Players: 6
System: Runebound Second Edition by Fantasy Flight Games
GM: Richard Eichenlaub

Serenity: Unfinished Business

Dodging the Alliance, Mal runs headlong into an old enemy. Casting caution to the wind, Mal pursues his foe into occupied space. Can Serenity escape? Play as Mal or one of his crew. Knowledge of TV series helpful.
Location: Tartan II 05
Time Slot: SAT10-14
Type: Roleplaying
Players: 6
System: Serenity RPG by Margaret Weis Productions
GM: Gregory T Johnson
Sponsored by Mad Otter Gaming

Shootout at Cotton Gulch

Tensions are again running high in the town of Cotton Gulch as outlaws, lawmen, vigilantes and cowboys converge for a good old-fashioned showdown. Sure as shootin' there's gonna be gunfire as they confront each other on main street. Take control of one of the provided posses and try to accomplish your mission while staking your claim as the baddest hombres to ever set foot in Cotton Gulch.
Location: McKnight 020
Time Slot: SAT10-14
Type: Miniatures
Players: 6
System: Legends of the Old West by Games Workshop
GM: Matt Helmen
Sponsored by Terrain Specialties

Space Empires 4X

Explore the space around you. Expand your borders. Exploit natural resources. EXTERMINATE YOUR FOES! What could be simpler? The classic computer game is now also a board game with economic rules and technology trees. We will play the basic game unless all players agree otherwise.
Location: McKnight 011
Time Slot: SAT10-14
Type: Board Game
Players: 4
System: Space Empires: 4X by GMT Games
GM: Paul O'Connor

The Castle On Callisto

Incoming orders from Cosmic Patrol HQ: Cosmic Patrol Rocketship Traverse reports sighting three unknown (assume pirate) ships landing on Callisto. Commander, seek out the ships and disrupt their activities as you see fit. Take the role of a Cosmic Patrol member and defend the universe from space pirates in a game based on the classic pulp science fiction of the 1940s and '50s. Rules will be taught.
Location: Tartan III 02
Time Slot: SAT10-14
Type: Roleplaying
Players: 5
System: Cosmic Patrol by Catalyst Game Labs
GM: Michael Kent

The Devil is in the Details

The Pathfinder Society has been named recipient of a large manor to establish a lodge in the Northern Region of Cheliax. The society has long wanted a lodge here but laws forbid it unless property was given. However the estate has a good amount of debt and this must be settled before possession is taken. That and regional politics makes this a difficult negotiation. Players may bring their own 20 point standard 9th level characters but must choose an alignment (any is legal) to play. Build characters with "diplomatic abilities" and save some of your gold for bribes. Back story will be assigned based on alignment. Note: This is not a "Pathfinder Society" module. Advanced rules knowledge required.
Location: Room 211
Time Slot: SAT10-14
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Christian Nelson
Sponsored by The Source Comics and Games

Trial by Fire

Part 4 of "The Avatar's Glory." After a brief rest (and a little research) at the Eastern Air Temple, our young heroes journey into the heart of the Fire Nation to locate the final keys to the mystery of the element orbs - and the disappearance of the Avatar.
Location: Room 205
Time Slot: SAT10-14
Type: Roleplaying
Players: 4
System: Big Eyes, Small Mouth 3rd ed. by ArtHaus Games / White Wolf
GM: Richard Schreiber
Sponsored by Lady Dragon's Treasures, Winona RPSIG
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SAT10-18

Starts at 10 AM, runs 8 hours.

The Battle of Borodino

Napoleon's invasion of the vast heartland of Russia had seen months of marching and fighting, however the elusive Russian Armies refused to stand and fight a decisive Battle. Less than 100 miles from Moscow Czar Alexander and Field Marshall Prince Kutuzov have decided to make their stand at the sleepy hamlet of Borodino. Napoleon has mustered every soldier in an attempt to shatter the Russian Army. http://centurionswargaming.blogspot.com
Location: McKnight 025
Time Slot: SAT10-18
Type: Miniatures
Players: 12
System: Napoleon's Battles by Avalon Hill
GM: Jeffrey Johnson, James Fitzgerald
Sponsored by The Source Comics and Games
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SAT12-14

Starts at 12 PM, runs 2 hours.

BananaGrams

This is a relaxed pace, yet competitive game that pits you against yourself and the other players. It mixes Scrabble with Dominoes and only requires that you know lots of words and how to spell them! Won the Game of the Year Award from the Toy Industry Association at the 2009 American International Toy Fair.
Location: McKnight 03
Time Slot: SAT12-14
Type: Board Game
Players: 5
System: BananaGrams by BananaGrams
GM: Tjody deVaal

Columbia Games Block Party

Columbia Games' blocks-of-war system allows players to re-create the fog of war by concealing unit types and strengths from the opponent. Stop by to play Hammer of the Scots, Liberty, Crusader Rex, Pacific Victory, Rommel in the Desert, Athens & Sparta, Texas Glory or Richard III. Please bring your copy of any Columbia block game or take a chance that I'll have a copy available. Note: This game will last 4 hours. Please read the rules at www.columbiagames.com before this event.
Location: Room 332
Time Slot: SAT12-14
Type: Board Game
Players: 2
System: Columbia Block Game by Columbia Games
GM: Thomas Arndt

Flapjacks and Sasquatches World Championship

Come compete in the world championships for Flapjacks and Sasquatches. There will be three round robin rounds in which people will keep track of their scores win or lose. After that the 6 players with the highest scores will play at the final table. We will try to accommodate anyone who wishes to play. Each running of this event is a complete tournament.
Location: McKnight 07
Time Slot: SAT12-14
Type: Card Game Tournament
Players: 6
System: Flapjacks & Sasquatches by Prolific Games
GM: Prolific Games

Grinder of the North

Do you have the mettle to go from chump to champ? Strap in, power up, and hang on. Shoot everything in sight in the Grinder. If you happen to die, well shucks, then grab a BIGGER mech and come back in. This event will run Fri and Sat in 2 hour slots. A running total for kills by player will be kept. Stay for all or some. New players welcomed and aggressive gameplay is encouraged. Open to all.
Location: McKnight 013
Time Slot: SAT12-14
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Dean Anderson

Harvest of Sorrow: Wood Lake 1862

This 15mm historical miniatures game is based on the historic Battle of Wood Lake in September 1862. It uses the new DIE FIGHTING! rules by Bob Jones. It is easily learned, even by novices, so no experience necessary! However, it is a challenging game with many decision points for the gamer that enjoys a test of skill.
Location: McKnight 018
Time Slot: SAT12-14
Type: Miniatures
Players: 4
System: Die Fighting! by Bob Jones by Repique
GM: David H Allen
Sponsored by Rochester Gamers' Community

Prime Directive: The Wandering Child - Character Generation

This session will be used to generate characters and backgrounds for characters used in the Prime Directive Adventure: The Wandering Child at 2pm on Saturday. Prime Directive is a roleplaying game set in Amarillo Design Bureau's trek like setting of the Star Fleet Universe. No previous experience required.
Location: Tartan III 07
Time Slot: SAT12-14
Type: Roleplaying
Players: 6
System: Traveller by Mongoose Publishing
GM: Dal D Downing

The Stars are Right

As a cultist of Cthulhu you are trying to make the constellations favorable to you. Summon enough minor minions that you can eventually summon the Great Old Ones, who will shower you with power beyond your dreams. Or perhaps they'll eat you. Or both.
Location: McKnight 09
Time Slot: SAT12-14
Type: Board Game
Players: 4
System: The Stars are Right by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Three Sisters (Act 2: Midnight)

Be a Mystery Agent! EXPLORE a fully interactive dreamworld! RECEIVE a competitive benefits package! FIGHT against ************ NO EXPERIENCE NECESSARY! Applicants should meet the following criteria: Willingness to experiment; Excellent personal hygiene; References from ************; Prior demonstration of excellence in related activities; No history of arachnophobia or other mental illness. Sound like you? Then come work for Lacuna Corporation, where we PAY YOU to sleep on the job!
Location: Room 206
Time Slot: SAT12-14
Type: Roleplaying
Players: 4
System: Lacuna by Memento Mori
GM: Adam McConnaughey
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SAT14-16

Starts at 2 PM, runs 2 hours.

1960: The Making of the President

Try to win the 1960 presidency in this card-driven game. The contest is fought on an electoral map of the United States as it stood in 1960. All the major events which shaped the campaign are represented and affect the outcome. As with a real election campaign, the challenge is to adapt your game plan as the ground shifts out from under you.
Location: McKnight 06
Time Slot: SAT14-16
Type: Board Game
Players: 2
System: 1960:The Making of the President by Z-Man Games
GM: Eric Jennings

Domination

Domination is a 2-player Dominion variant using a Battle Tech Theme. Players use Factories (Basic, Arms and Advanced) to purchase units (Battle Mechs, Vehicles and Infantry) and Support cards (Drop Ships, Convoys, Logistics Officers, etc.) to wage war. Each turn your forces attack causing Overrun (card) losses. Then you have 2 actions to deploy units or play support cards. Game ends when someone has been wiped out or four stacks have been bought out.
Location: McKnight 02
Time Slot: SAT14-16
Type: Card Game
Players: 6
System: Dominion by Rio Grande Games
GM: Jeffrey R Sutton

Dreadnought Arena

Win the coveted title of Most Dreaded! Bring up to 200 points of painted models from one current codex. No Force Org Chart will be used, spend the points however you want. Every model must meet one of three requirements: "Walker" class vehicle; classified as a "Monstrous Creature"; or Tau Crisis Battlesuit (Drones are not Battlesuits!). WYSIWYG Enforced. Send questions to: mrtcereal@gmail.com
Location: McKnight 030
Time Slot: SAT14-16
Type: Miniatures
Players: 12
System: Warhammer 40K by Games Workshop
GM: Clay McCarty
Sponsored by Terrain Specialties

Flapjacks and Sasquatches World Championship

Come compete in the world championships for Flapjacks and Sasquatches. There will be three round robin rounds in which people will keep track of their scores win or lose. After that the 6 players with the highest scores will play at the final table. We will try to accommodate anyone who wishes to play. Each running of this event is a complete tournament.
Location: McKnight 07
Time Slot: SAT14-16
Type: Card Game Tournament
Players: 6
System: Flapjacks & Sasquatches by Prolific Games
GM: Prolific Games

Grinder of the North

Do you have the mettle to go from chump to champ? Strap in, power up, and hang on. Shoot everything in sight in the Grinder. If you happen to die, well shucks, then grab a BIGGER mech and come back in. This event will run Fri and Sat in 2 hour slots. A running total for kills by player will be kept. Stay for all or some. New players welcomed and aggressive gameplay is encouraged. Open to all.
Location: McKnight 013
Time Slot: SAT14-16
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Dean Anderson

Liberte

The French Revolution has begun! Will you support the moderates, the counterrevolutionary monarchists, or the bloodthirsty jacobins? If you play your cards right, you can rule France, but beware--exile or the guillotine await those who misstep.
Location: McKnight 010
Time Slot: SAT14-16
Type: Board Game
Players: 6
System: Liberty by Warfrog
GM: Gene Velasco
Sponsored by First Minnesota

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SAT14-16
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Munchkin Quest

The award-winning card game now comes as a board game, with dungeon tiles. No two games are the same. Beware the Plutonium Dragon!
Location: McKnight 011
Time Slot: SAT14-16
Type: Board Game
Players: 6
System: Munchkin Quest by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Pandemic with On the Brink Expansion

Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. A truly cooperative game where you all win or you all lose.
Location: Tartan I 05
Time Slot: SAT14-16
Type: Board Game
Players: 5
System: Z-Man by Z-Man
GM: Bryan Vogh

Red Dragon Inn 3

You and your party of adventurers are back in town and ready to party at the Red Dragon Inn. Drink, gamble, and roughhouse with your friends, but don't forget to keep an eye on your Gold. If you black out, your friends will loot your body for Gold! The Red Dragon Inn 3 introduces four new adventurers, each with a unique game mechanic to add new strategies to the original game.
Location: McKnight 03
Time Slot: SAT14-16
Type: Board Game
Players: 6
System: Red Dragon Inn by Slugfest Games
GM: Michael Jordal
Sponsored by Gamer's Reunion

Robo Rally 300

NASCAR has nothing on these bots. Come join in the fun for the Robo Rally 300. Strange industrial robots will employ every dirty trick in the book to finish first. First timers or old hackers are welcome. Trophy awarded for first place.
Location: McKnight 05
Time Slot: SAT14-16
Type: Board Game
Players: 6
System: RoboRally by Wizards of the Coast
GM: Brett Johnson

The Adventurers: The Temple of Chac

Do you possess the skills of Indiana Jones to be able to beat the rolling stone, scale through the lava pool, race against the collapsing walls, wade the swirling underground river or dare to cross a broken-down bridge to carry your treasures to safety? Test your wits against the other players in this game of Adventures. Rules will be taught.
Location: McKnight 012
Time Slot: SAT14-16
Type: Board Game
Players: 6
System: The Adventurers: Temple of Chac by AEG/Dust Games
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.
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SAT14-18

Starts at 2 PM, runs 4 hours.

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: SAT14-18
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Angels at Hellfire

There's a new club opening in the Twin Cities. Its name - HFC - and no, they don't serve chicken. You need to investigate the hell-fire that's cropping up around the Cities and burning down the club's competition. Knowledge of setting helpful but not necessary.
Location: Room 205
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: In Nomine by Steve Jackson Games
GM: Richard Odeen
Sponsored by Lady Dragon's Treasures, Winona RPSIG

Blood Money

When chaos erupts at the local caravanserai, the players find themselves thrown into the middle of a conspiracy with far-reaching and diabolical plans.
Location: Room 208
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Nathanael M Christen

Columbia Games Block Party

Columbia Games' block-of-war system allows players to re-create the fog of war by concealing unit types and strengths from the opponents. Stop by to play Hammer of the Scots, Liberty, Crusader Rex, Pacific Victory, Rommel in the Desert, Athens & Sparta, Texas Glory or Richard III. Please bring your copy of any Columbia block games, or take a chance that I'll have a copy available. Please read the rules at www.columbiagames.com before this event.
Location: Room 332
Time Slot: SAT14-18
Type: Board Game
Players: 2
System: Columbia Block Game by Columbia Games
GM: Thomas Arndt
Sponsored by 1st MN Historical Wargaming Soc.

Crucible of the Gods

To appease the gods, you and your companions have been chosen to light the Divine Brazier atop the Crucible, a ziggurat in the lowest valley of the land. If you succeed, the gods will spare your people for another generation. If you fail, the flickering candle of civilization will be snuffed. A "fourthcore" delve for experienced players. Paragon-tier characters provided. Rules knowledge required.
Location: Tartan II 06
Time Slot: SAT14-18
Type: Roleplaying
Players: 5
System: D & D 4th ed by Wizards of the Coast
GM: William Fischer

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: SAT14-18
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Dungeons & Dragons for Girls and Boys aged 6 - 12

D&D for girls and boys. Must be enrolled in person by parent or guardian. Must provide contact information. No exceptions. Original adventure module, characters provided. Please bring treats to share. Ages 6-12, must be able to read.
Location: Hallway 07
Time Slot: SAT14-18
Type: Roleplaying
Players: 8
System: Dungeons and Dragons 3.5 by Wizards of the Coast
GM: Doug DeMers, Michael Kauper

Games Workshop Open Gaming

Terrain Specialties will provide multiple tables of themed terrain and you provide your own army to play against other GW gamers. You can join in any time throughout the time slot and play one-on-one, multiplayer mega-battles or Apocalypse games. A great opportunity to test your 40K army before Sunday's Rogue Trader Tournament.
Location: McKnight 023
Time Slot: SAT14-18
Type: Miniatures
Players: 12
System: Warhammer 40K, Warhammer Fantasy by Games Workshop
GM: Darren Riske
Sponsored by Terrain Specialties

Ghosts of the Clone Wars

The Bothans have information that could help turn the tide of the war, but it requires facing ghosts from the past.
Location: Hallway 06
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: Star Wars by West End Games
GM: Shane Hotakainen

Just Another Day in the 'Nam

"Just another day in the 'Nam", who the hell says that? "Just" another day in the 'Nam is like saying "just" another day in Auschwitz. You're a member of the elite 101st Airborne, and having been in country for eight months you are counting down the days. You're considered short timers, but then again nothing is short in the 'Nam, especially the nights. Hopefully, we can just make it through another week. Mature role players only (18+).
Location: Room 203
Time Slot: SAT14-18
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Jeff Rothecker
Sponsored by Ghost of RPSIG

Lair of the Fat Man

This espionage tale, set in the early 1980s, pits the heroes against each other as part of a multinational team called UNISTOMP. Can these super-spies trust each other and their cohorts' nations enough to save the world, protect their countries' secrets, and learn the truth about the Fat Man?
Location: Room 210
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: GURPS by Steve Jackson Games
GM: Mario M. Butter
Sponsored by Steve Jackson Games

Magic the Gathering: Quantum Leap (Free-for-all)

Casual format. Uses a combination of Vanguard cards and Planechase deck for free-for-all Magic fun. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: SAT14-18
Type: Card Game
Players: 6
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Mass Effect: Forbidden Planet

The Council sent a priority message directing you to a distress beacon from a Citadel science team investigating a signal on a previously uncharted world. Dropping your current assignment, you arrive to find a stand-off between terrorists, pirates, mercenaries and rogue C-Sec agents. To make matters worse, the signal that brought them all here may not be a welcome, but a warning. Beginners welcome!
Location: Room 209
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: Wild Talents by Arc Dream Publishing
GM: Peter Jansen, Nathan Nolan
Sponsored by Bob "Roadkill" Aiken Memorial Rm

Nightmare House

Four ghost hunters enter Darkholm Manor to evict an evil entity. The evil entity resists. Rules will be taught.
Location: Hallway 05
Time Slot: SAT14-18
Type: Board Game
Players: 4
System: Nightmare House by TSR
GM: Daniel Underbakke

Poland 1939- The Dash for Lwow Part II

Retreating from the crumbling Western Front in Poland, September, 1939, the famed Polish 10th Mechanized Division, known as the Black Brigade for their black leather long coats and black berets, falls back toward the city of Lwow. In their way stands the tough German 1st Mountain Division. Need not have registered for part 1. Some miniature or WW2 gaming experience a plus.
Location: McKnight 019
Time Slot: SAT14-18
Type: Miniatures
Players: 8
System: Fall Weiss by Gorgon Studios
GM: Aaron Loomis
Sponsored by Terrain Specialties

Prime Directive: The Wandering Child

The players are part of a routine patrol along the Klingon Neutral Zone when they spot a small freighter crossing into Federation Space at max speed not answering hails. Characters will be generated Saturday at noon or pre-gens will be provided if you do not attend the character generation section. No experience necessary to play.
Location: Tartan III 07
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: Traveller by Mongoose Publishing
GM: Dal D Downing

Return to Grand Detour

Your interverse ship survived an attack from the Others, but all the crew was killed. Luckily, the ship's computer was able to reconstitute all of you after your autonomous avatars living in Grand Detour fled from their enemies via one of the ship's gates. Now, your crew has decided to rescue the townfolk from the invasion backed by the Others. Beginners welcome.
Location: Tartan III 04
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: Wild Talents by Arc Dream Publishing
GM: Mark Hinterthuer

Settlers of America: Trails to Rails

Those of you who like Settlers will like this fascinating variant. This is Settlers of Catan in the American West. You'll turn in your commodities to build covered wagons. You'll move your covered wagons to places you want to establish towns. You'll also build trains and rail lines to move goods to other players' towns. NOTE TO PUBS: The game system is actually Settlers of America: Trails to Rails - it will not fit in the database. If you know Settlers, I can teach this variant to you.
Location: McKnight 01
Time Slot: SAT14-18
Type: Board Game
Players: 7
System: Settlers of America by Mayfair
GM: Mike Backstrom
Sponsored by First Minnesota

Tea Party at Castle Heterodyne

You have been invited by the Heterodynes to join them for tea at the Castle. This could be bad. Very bad. If you refuse, you will undoubtedly be killed by the family's Jagermonsters. If you attend, you might be killed anyway! What is a body to do? Grab your wrench and your best clothes and hope for the best! Light live action roleplaying in the world of Girl Genius. Go back in time to before the Heterodyne boys existed. Prizes for roleplaying and costume - and remember, it's a tea party. Players are asked to not leave before the end of the game. Please contact GMs at mermaid@bitstream.net for special character requests and questions. Do not need to know rules, but knowledge of Girl Genius encouraged.
Location: International Room
Time Slot: SAT14-18
Type: Interactive Roleplaying
Players: 24
System: Castle Falkenstein, Girl Genius by R.Talsorian Games, Studio Foglio
GM: Elizabeth Sloan, Gerald Dagel

The Fight Club of Paris

The scene is 17th-century Paris. Night after night, new recruits to the Musketeers go out in the evening for debauchery (nothing wrong with that), but come back the next day bruised, beaten, even maimed! France is surrounded by enemies, and the King cannot afford to lose more men. You and your fellow Musketeers must get to the bottom of the mystery before every arm that bears a blade is broken. Rules will be taught.
Location: Room 212
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: All for One: Regime Diabolique by Cubicle7
GM: John Everett Till
Sponsored by House of Indie Games

The Great Orc Hunt

A formerly abandoned stronghold is now home to a company of orcs. The citizens of the surrounding countryside have hired your party to exterminate this orcish menace. Fame, fortune, and adventure await the party brave enough to meet this challenge. Based on the Dungeon Delve, this adventure is for characters level 3-5. Bring your own 4th edition character, or pregens will be provided. Knowledge of D&D 4th edition helpful, but not required.
Location: Tartan III 05
Time Slot: SAT14-18
Type: Roleplaying
Players: 5
System: D & D 4th ed by Wizards of the Coast
GM: Matt E Morgan
Sponsored by Team Morgan Productions

The Young Heroes - TAFK

When you are a superhero team, you are needed everywhere. Today, the news reported the Zoo is in trouble; many of the animals are loose and threatening to invade the city. You need to round up the animals and find out who is behind this incident. Was it an accident or a sinister plot? This may be your hardest challenge yet. PCs provided.
Location: Room 211
Time Slot: SAT14-18
Type: Roleplaying
Players: 7
System: Champions by Hero Games
GM: Donald Prust

Towering Madness

Assault on a wizard's tower in the underdark. Players take on the roles of a degenerate derro dwarf character party. Cooperation will be difficult, as each is afflicted with a different form of insanity. Madness and mayhem may follow! Straight ahead, old-school hack & slash with opportunities for entertaining roleplaying! Minimal gaming experience and some maturity preferred. Sense of humor welcome!
Location: Tartan III 06
Time Slot: SAT14-18
Type: Roleplaying
Players: 6
System: AD&D, 1st Ed. by TSR
GM: Tom Malta

Trouble in Bijou

1888. Zeke Howard and his gang are summoned to Bijou, SD to help deal with the Indian troubles there. But something else is behind the savage attacks. Will they be able to figure it out before it is too late to save the tiny farming community? Savage Worlds is an RPG known for being Fast! Fun! and Furious! Pre-gens provided. Beginners welcome.
Location: Tartan III 01
Time Slot: SAT14-18
Type: Roleplaying
Players: 5
System: Savage Worlds by Pinnacle Entertainment, Inc
GM: Michael Holcomb

Urban Commandos

There are no Sharks and no Jets, but it is a rumble in the city - with giant robots. Take control of the streets. BattleTech miniature rules (no hex mat) will be used in this scenario.
Location: McKnight 022
Time Slot: SAT14-18
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Jeff Strating
Sponsored by Terrain Specialties

War of the Ring

In War of the Ring you will take on the forces of good or the forces of shadow and decide the fate of Middle Earth. This miniature game uses Games Workshop's finely sculpted Lord of the Rings figures and lets you bring many of them together for large battles. You will need tactics, cunning, and a bit of luck to overcome your enemy and win the day.
Location: Hallway 02
Time Slot: SAT14-18
Type: Miniatures
Players: 4
System: War of the Ring by Fantasy Flight Games
GM: Trenton Nellis

WHIP THE BEAST!!!

"Whip the Beast!! Whip the Beast!!" the crowd chants. Your chariot is careening towards the first turn at your maximum speed. Slam into that loser's chariot! If you whip your beast you risk the dreaded beast "frenzy" and you will surely hit the wall. You may be tossed onto the track! Beast Bait!! Enjoy a "friendly race" with the spectacle of the giant Colosseum, the gaudy chariots, the rampage of the beasts, the road kill... Circus Imperium in large scale. Feeling lucky? Then take the reins!
Location: Hallway 04
Time Slot: SAT14-18
Type: Miniatures
Players: 8
System: Circus Imperium by FASA
GM: Quentin Denzene
Sponsored by Maximum Overdrive
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SAT14-20

Starts at 2 PM, runs 6 hours.

18EU

Europe is wide open to those who would risk it all. Many will dare the adventure but few will succeed. Do you have what it takes? Construct mighty roads of steel across a vast continent to make your fortune. May Dame Fortune smile upon your endeavors. Join us in this variant of the popular 18xx series of train games. All aboard! Knowledge of the 18xx series required; specific rules will be taught.
Location: McKnight 08
Time Slot: SAT14-20
Type: Board Game
Players: 9
System: 18xx Variants by Avalon Hill and www.18xx.net
GM: James Gallup III

A Temple of Corruption

The actions of the dark cult The Shadow Grin have been causing much fear around the bustling town of Fairhaven. Vicious mutated beasts of corruption have caused much corruption. Agents of the military discovered their hideout, and sent you there, a mysterious key in hand. This is a dungeon adventure, expect combat. Level 9 pregens available, or bring your own. Moderate rule knowledge recommended.
Location: Tartan III 03
Time Slot: SAT14-20
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Evan Travis

An Introduction to Mouse Guard

Join the Mouse Guard and defend the Mouse Territories against predators and dangers in this roleplaying game based on the acclaimed Mouse Guard comic book series! Players form their own Mouse Guard patrol and attempt to complete missions while the Game Master takes on the roles of the weather, animals, and the wilderness. The first hour will include character generation and basic rule explanation. Beginners welcome.
Location: Tartan III 02
Time Slot: SAT14-20
Type: Roleplaying
Players: 6
System: Mouse Guard by Archaia Studios Press
GM: Walter H. Schwarz

Attack!: The Epic Version

If you've ever wanted to play in a massive game of world domination set during the World War 2 era, this is your game! This easy-to-learn board game, which combines elements of Risk and Axis and Allies, uses both the Attack! Basic and Expanded Rules, with a modified turn sequence, resource points, and naval rules. No game system experience needed.
Location: Hallway 03
Time Slot: SAT14-20
Type: Board Game
Players: 9
System: Attack! by Eagle Games
GM: Robert McCabe

Magic the Gathering: Commander (EDH)

Casual format. 3 rounds of Swiss. Also known as EDH (Elder Dragon Highlander). Required materials: Please bring your own Commander format deck (99 cards, only 1 copy of any card except basic lands, 1 general, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 01
Time Slot: SAT14-20
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jason Horning
Sponsored by Level Up Games, Twin Cities Game Fest

Magic the Gathering: Legacy Constructed

Officially sanctioned tournament. Required materials: please bring your own Legacy format deck (60 card minimum + optional 15 card sideboard). Please check www.wizards.com for current legal cards for deck, or see judge the day of the tournament. Prizes sponsored by Level Up Games.
Location: St. Paul II 05
Time Slot: SAT14-20
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jourdan Vivier
Sponsored by Level Up Games, Twin Cities Game Fest

Pathfinder Society Special: Blood Under Absalom

A Pathfinder Society Special for levels 1–11. The Ruby Phoenix Tournament is nigh, and everyone throughout the Inner Sea is scrambling to secure a spot in the legendary Tian fighting competition. In an underground qualifier event overseen by an enigmatic old monk and his oni spokesman, the Pathfinders must overcome the opposition to ensure the Society can send representatives to Goka to compete in the Tournament. Battles will rage and blood will flow under the streets of Absalom, and only the greatest combatants will emerge victorious.
Location: Tartan II 01
Time Slot: SAT14-20
Type: Miniatures
Players: 30
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Return to the Keep of Riddles

A new group of adventurers stumble upon a keep full of riddles and puzzles - filled with fabulous prizes if you're good enough. Note: this adventure consists of roleplaying and logic puzzles but very little fighting. Pre-generated characters that have complex interpersonal relationships will be provided.
Location: Room 204
Time Slot: SAT14-20
Type: Roleplaying
Players: 6
System: Dungeons and Dragons 3.5 by Wizards of the Coast
GM: Wendy Seidl

The Burning Times

The year is 1244 in Montsegur, a mountainside fortress serving as the last refuge of the Cathar faith. You know that the Cathars are blessed, but the Catholic Church believes otherwise and has besieged the town. All who refuse to convert are guaranteed death. Will you burn for your belief or give into the temptations of the flesh that surround you? GMless storytelling; Mature players please!
Location: Room 206
Time Slot: SAT14-20
Type: Roleplaying
Players: 8
System: Montsegur 1244 by Thoughtful Games
GM: Katherine Hill

The Tomb World Awakens

The emperor's finest have been deployed to an adeptus mining planet where Necron activity has been reported. Two massive forces will clash - will the mighty Space Marines triumph? This is a 12000 point matchup of Space Marines vs. Necrons. Miniatures provided. 5th edition ruleset.
Location: McKnight 017
Time Slot: SAT14-20
Type: Miniatures
Players: 6
System: Warhammer 40K by Games Workshop
GM: A.J. Klein
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SAT16-18

Starts at 4 PM, runs 2 hours.

40K Capture the Flag

In the grim darkness of the far future there is only war…and Capture the Flag. Stalk the arena, frag your enemies, and return their flag to your team's base to claim ultimate victory. To participate in this first-person-shooter style game, either use a provided figure or bring your own painted 40K infantry model to represent your player. Questions: conofthenorthrtt@yahoo.com
Location: McKnight 024
Time Slot: SAT16-18
Type: Miniatures
Players: 8
System: Warhammer 40K by Games Workshop
GM: Clay McCarty
Sponsored by Terrain Specialties

Card Game Medley - Plague & Pestilence/Management Material

Not much to say here. Two lighthearted, easy-to-play cards games, both of which touch on concepts of wretched lingering death, disease and vermin. Beginners welcome, rules will be taught.
Location: McKnight 05
Time Slot: SAT16-18
Type: Card Game
Players: 5
System: Plague & Pestilence / Management by Hillary's Toy Box / Zipwhaa Game
GM: Timothy P. Moore

Chez Goth

You can't throw them out - they live here! Life in the apartment complex can be weird. Collect slack and gloom in this Goth take on Chez Geek.
Location: McKnight 06
Time Slot: SAT16-18
Type: Card Game
Players: 5
System: Chez Geek by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Columbia Games Block Party

Columbia Games' blocks-of-war system allows players to re-create the fog of war by concealing unit types and strengths from the opponent. Stop by to play Hammer of the Scots, Liberty, Crusader Rex, Pacific Victory, Rommel in the Desert, Athens & Sparta, Texas Glory or Richard III. Please bring your copy of any Columbia block game or take a chance that I'll have a copy available. Note: This game will last 4 hours. Please read the rules at www.columbiagames.com before this event.
Location: Room 332
Time Slot: SAT16-18
Type: Board Game
Players: 2
System: Columbia Block Game by Columbia Games
GM: Thomas Arndt

Grinder of the North

Do you have the mettle to go from chump to champ? Strap in, power up, and hang on. Shoot everything in sight in the Grinder. If you happen to die, well shucks, then grab a BIGGER mech and come back in. This event will run Fri and Sat in 2 hour slots. A running total for kills by player will be kept. Stay for all or some. New players welcomed and aggressive gameplay is encouraged. Open to all.
Location: McKnight 013
Time Slot: SAT16-18
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Dean Anderson

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemies. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SAT16-18
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Maximum Overdrive - Maximum Carnage

Carnage on wheels returns to Con of the North! The wasteland will echo with the roar of engines, squealing tires, and the sound of weaponry as drivers pilot their armed and armored cars in a deadly high-speed battle for supremacy. Axles and Alloys is a fast-paced and easy-to-learn automotive combat game. Choose your vehicle and enter the battle in this high octane free-for-all.
Location: McKnight 030
Time Slot: SAT16-18
Type: Miniatures
Players: 6
System: Axles and Alloys II by (Home Rules)
GM: Matt Helmen
Sponsored by Terrain Specialties

Summoner Wars Demos

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner.
Location: McKnight 03
Time Slot: SAT16-18
Type: Board Game
Players: 6
System: Summoner Wars by Plaid Hat Games
GM: Michael Jordal
Sponsored by Gamer's Reunion

The Adventurers: The Temple of Chac

Do you possess the skills of Indiana Jones to be able to beat the rolling stone, scale through the lava pool, race against the collapsing walls, wade the swirling underground river or dare to cross a broken-down bridge to carry your treasures to safety? Test your wits against the other players in this game of Adventures. Rules will be taught.
Location: McKnight 012
Time Slot: SAT16-18
Type: Board Game
Players: 6
System: The Adventurers: Temple of Chac by AEG/Dust Games
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.
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SAT18-20

Starts at 6 PM, runs 2 hours.

BananaGrams

This is a relaxed pace, yet competitive game that pits you against yourself and the other players. It mixes Scrabble with Dominoes and only requires that you know lots of words and how to spell them! Won the Game of the Year Award from the Toy Industry Association at the 2009 American International Toy Fair.
Location: McKnight 06
Time Slot: SAT18-20
Type: Board Game
Players: 5
System: BananaGrams by BananaGrams
GM: Tjody deVaal

Encore

When you hear the word "run", do lyrics pop into your head? Do you find yourself bursting into song when you hear the word "love"? A word is assigned to two teams who battle it out to see which team can come up with more songs for that word. Then you get to see how fast your brain can shift to a new word! Vocal training NOT required! Beginners welcome.
Location: McKnight 03
Time Slot: SAT18-20
Type: Board Game
Players: 8
System: Encore by Parker Brothers
GM: Amy Jarrell, Eric J. O'Denius

Flash Point: Fire Rescue

How many of us growing up wanted to become a fireman? Well, here is your chance. The call comes in... "911, what is your emergency?" On the other end is a panicked response of "FIRE!" Let's play this cooperative board game and come to the rescue of our caller. Rules will be taught.
Location: McKnight 012
Time Slot: SAT18-20
Type: Board Game
Players: 6
System: Flash Point: Fire Rescue by Indie Boards and Cards
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.

Grinder of the North

Do you have the mettle to go from chump to champ? Strap in, power up, and hang on. Shoot everything in sight in the Grinder. If you happen to die, well shucks, then grab a BIGGER mech and come back in. This event will run Fri and Sat in 2 hour slots. A running total for kills by player will be kept. Stay for all or some. New players welcomed and aggressive gameplay is encouraged. Open to all.
Location: McKnight 013
Time Slot: SAT18-20
Type: Miniatures
Players: 8
System: Classic BattleTech by FASA
GM: Dean Anderson

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SAT18-20
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Puerto Rico

This popular game needs no description. You should know the rules.
Location: McKnight 01
Time Slot: SAT18-20
Type: Board Game
Players: 14
System: Puerto Rico by Rio Grande
GM: Mike Backstrom
Sponsored by First Minnesota

The Good, The Bad, and The Toon

Play the part of a Saturday morning cartoon character! This is an easy-to-learn, fast-paced RPG that is more fun than a barrel of "Instant Martians: Just Add Water"! This will be a Western theme.
Location: Room 210
Time Slot: SAT18-20
Type: Roleplaying
Players: 6
System: Toon by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games
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SAT18-22

Starts at 6 PM, runs 4 hours.

A Call to Arms: Star Fleet - Riposte at Anporlax

The Year 2571 had been a disaster for the Federation, Klingon forces stormed across the border with enough ships to cripple the Federation, or worse, if unchecked. Fortunately, the sacrifice of the Star Cougar followed by the stand at Starbase 15 gave a few precious moments of breathing room to race key elements of the Home Fleet to the Klingon Front. One of those key units was the USS Alliance, the first of the refitted Federation Dreadnoughts. It would lead elements of the Home and Second Fleets in a effort to establish a new defensive front and scrape up enough forces to attempt some counter punches...
Location: Hallway 05
Time Slot: SAT18-22
Type: Miniatures
Players: 6
System: A Call to Arms by Mongoose Publishing
GM: Dal D Downing

A Ping Too Few

Communication has been lost to the remote Weyland-Yutani research facility, Ripley. In the past they sent a computer technician or electrician to fix this kind of problem. So why are they sending in a technician, a biologist, and four highly trained para-military operatives. There must be something very important or dangerous on that base.
Location: Room 203
Time Slot: SAT18-22
Type: Roleplaying
Players: 6
System: GURPS by Steve Jackson Games
GM: Brett Johnson
Sponsored by Ghost of RPSIG

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: SAT18-22
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Beneath the Nest

Normally, when enemies threaten, you just retreat into the burrow until it's safe. But the only one of your scouts to return was bloody and swollen beyond recognition, and died that same night. You can't hold out much longer; you're starting to run out of food. Worse, something is beginning to dig at the entrances you collapsed. No dice or numbers involved. Bring your steady hand. Players must cooperate to sustain a horrific atmosphere. <http://www.tiltingatwindmills.net>
Location: Tartan III 05
Time Slot: SAT18-22
Type: Roleplaying
Players: 6
System: Dread by The Impossible Dream
GM: Nat Barmore
Sponsored by The Impossible Dream

Browncoat Two-Step Part 2

Captain Artemis Falconer and the disgruntled crew of the dilapidated Firefly Triple Jacks pick up the action where session #1 left off. An anonymous client is paying big money for a dangerous cargo delivery. Part 2 of 2-stage Serenity roleplaying game. You're welcome to play either or both sessions. Age 18+ Familiarity with Firefly/Serenity required.
Location: Tartan II 06
Time Slot: SAT18-22
Type: Roleplaying
Players: 6
System: Serenity RPG by Margaret Weis Productions
GM: Erik J. Olsrud

Columbia Games Block Party

Columbia Games' block-of-war system allows players to re-create the fog of war by concealing unit types and strengths from the opponents. Stop by to play Hammer of the Scots, Liberty, Crusader Rex, Pacific Victory, Rommel in the Desert, Athens & Sparta, Texas Glory or Richard III. Please bring your copy of any Columbia block games, or take a chance that I'll have a copy available. Please read the rules at www.columbiagames.com before this event.
Location: Room 332
Time Slot: SAT18-22
Type: Board Game
Players: 2
System: Columbia Block Game by Columbia Games
GM: Thomas Arndt
Sponsored by 1st MN Historical Wargaming Soc.

Dwarven Forge Old School Dungeon Crawl

Light torches, secure armor, ready weapons and prepare to loot the dungeon. Can your party survive the dangerous depths and make it out with fabulous treasure? Join in this 3D dungeon crawl miniatures game that uses Dwarven Forge terrain. The highly detailed dungeon will be revealed as you explore. Characters and figures provided. Rules based on 2nd edition AD&D, previous rules knowledge not required.
Location: McKnight 021
Time Slot: SAT18-22
Type: Miniatures
Players: 6
System: Battlesystem Skirmishes by TSR
GM: Dan Helmen
Sponsored by Terrain Specialties

Games Workshop Open Gaming

Terrain Specialties will provide multiple tables of themed terrain and you provide your own army to play against other GW gamers. You can join in any time throughout the time slot and play one-on-one, multiplayer mega-battles or Apocalypse games. A great opportunity to test your 40K army before Sunday's Rogue Trader Tournament.
Location: McKnight 023
Time Slot: SAT18-22
Type: Miniatures
Players: 12
System: Warhammer 40K, Warhammer Fantasy by Games Workshop
GM: Darren Riske
Sponsored by Terrain Specialties

Legacy of the Lost: The Old

Evil lingers in the Kingdom of Hungary. The innocent and defenseless have become its victims. Enter the Kingdoms of Legend where the Greek gods are real and you are the heroes that shape the history of Earth in 1415. An introductory adventure that continues the Legacy of the Lost series. Playing in the previous round "Legacy of the Lost: The Young" will help, but is not required.
Location: Room 208
Time Slot: SAT18-22
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Chuck Lang

Magic the Gathering: Emperor Archenemy (Other)

Casual format. Uses combination of Emperor and Archenemy formats. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: SAT18-22
Type: Card Game
Players: 7
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Malifaux

The dark world of Malifaux is inhabited by many strange and evil creatures. Your job is to take control of a gang of them and fight all comers for their soul stones. You will not be rolling dice to accomplish this though as Malifaux has a unique system that uses playing cards to determine your fate. So come and cheat your fate and prove you are the most powerful gang in Malifaux.
Location: Hallway 02
Time Slot: SAT18-22
Type: Miniatures
Players: 4
System: Malifaux by Wyrd Miniatures
GM: Trenton Nellis

Peacekeepers 2012: Our Big, Fat Super(hero) Wedding

After ten years, it has finally happened! Captain Courageous has proposed to Lady Liberty, and the wedding is scheduled for 18 February 2012! Of course, being a "super" wedding, they are expecting a night to remember. Help the happy couple celebrate their nuptials, and become part of history!
Location: Room 211
Time Slot: SAT18-22
Type: Roleplaying
Players: 5
System: HERO System 5ER by Hero Games
GM: Jack Brown

Sailing for the Olmec Eye

The ruthless pirate Captain Alistair and his voodoo bokor Tio Moch have stolen the ancient Olmec Eye from the Temple of the Gods in Xicalango. By feeding souls to the Eye, Alistair is able to control the winds, making him the most powerful captain in the Caribbean. Only a foolhardy band of adventurers such as yours has what it takes to prevent him from ruling the seas. Rules will be taught.
Location: Room 212
Time Slot: SAT18-22
Type: Roleplaying
Players: 4
System: Heirs of the Lost World by Obsidian Serpent Games
GM: Chad Davidson
Sponsored by House of Indie Games

Shootout at Cotton Gulch

Tensions are again running high in the town of Cotton Gulch as outlaws, lawmen, vigilantes and cowboys converge for a good old-fashioned showdown. Sure as shootin' there's gonna be gunfire as they confront each other on main street. Take control of one of the provided posses and try to accomplish your mission while staking your claim as the baddest hombres to ever set foot in Cotton Gulch.
Location: McKnight 020
Time Slot: SAT18-22
Type: Miniatures
Players: 6
System: Legends of the Old West by Games Workshop
GM: Matt Helmen
Sponsored by Terrain Specialties

Starship Troopers Miniatures

"Come on you apes, you want to live forever?" Join the Federation as you lead a platoon of troopers on the remote planet of Klendathu with its canyon rock faces and hordes of bugs crawling about. All game boards, miniatures, terrain and gaming supplies provided. Mature players only (18+).
Location: Hallway 04
Time Slot: SAT18-22
Type: Miniatures
Players: 6
System: Starship Troopers Miniatures by Mongoose Publishing
GM: Michael Ysker
Sponsored by TheAgencyStar

Struggle of Empires

Take control of an 18th Century European power! Gain power in Europe, or establish and protect your colonies in America, Africa, and Asia. Gaining military power and fighting battles is important, but careful diplomacy is also vital. Rules will be taught as necessary
Location: McKnight 010
Time Slot: SAT18-22
Type: Board Game
Players: 7
System: Struggle of Empires by Warfrog
GM: Gene Velasco
Sponsored by First Minnesota

The Big Score: War on Terror

The new millennium changed everything. The international terrorist organization Big Boss holds the City in the grip of fear. Will a new century bring new heroes to stop them, or will they just start a blog about it? Beginners welcome!
Location: Room 209
Time Slot: SAT18-22
Type: Roleplaying
Players: 6
System: Feng Shui by Daedalus
GM: Nathan Nolan
Sponsored by Bob "Roadkill" Aiken Memorial Rm

The Mirror Crack'd

The Northern Lights have faced some odd foes in the past. But now, can they handle the menace of--THEMSELVES? Basic RPG knowledge required.
Location: Tartan III 06
Time Slot: SAT18-22
Type: Roleplaying
Players: 6
System: Mutants and Masterminds by Green Ronin Publishing
GM: Ed A Eastman
Sponsored by CONvergence Gaming
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SAT18-02

Starts at 6 PM, runs 8 hours.

Here There Be Dragons!

It's the wedding of the year! The eldest daughter of the richest merchant in the city is finally getting married! But what is this? A dragon?? Alas, that such a joyous occasion has been marred by the kidnapping of the bride! You have been hired to get her back, preferably in one piece. Are you up to the challenge? Original AD&D 1st edition, characters will be provided. Rules will be taught.
Location: Tartan III 04
Time Slot: SAT18-02
Type: Roleplaying
Players: 8
System: AD&D, 1st Ed. by TSR
GM: Gerald Dagel

Off to Never-Never Land

Your party has been hired to retrieve a reluctant prince. His wedding day fast approaches. He was last seen riding into the woods with his hunting party. His future father-in-law offers a fine reward. Wonder why the last couple of groups declined the offer? Roleplaying tournament. Play a pre-gen or your own character max 18th level. Will teach rules. Each running of this event is a complete tournament.
Location: Hallway 06
Time Slot: SAT18-02
Type: Roleplaying Tournament
Players: 8
System: Rolemaster by Iron Crown Enterprise
GM: Roger Mlynczak
Sponsored by Lady Dragon's Treasures

The Wars of the Jumbled Alliances

Sometimes serious wargamers need a break; while the army lists and makeup are historic, players will randomly be assigned. Players are encouraged to bring their own forces and priority will be given to players that do and a number of units will also be available. http://centurionswargaming.blogspot.com
Location: McKnight 025
Time Slot: SAT18-02
Type: Miniatures
Players: 12
System: Koenig Krieg by Friekorps 15 and Outland Games
GM: Jeffrey Johnson, James Fitzgerald
Sponsored by The Source Comics and Games
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SAT20-22

Starts at 8 PM, runs 2 hours.

Dungeon Run

Dungeon Run is an exciting dash through a dungeon packed with monsters and traps. Each player controls a unique hero capable of great feats, and whose powers and abilities are upgradeable and customizable throughout the game. Players can work together to overcome the perils of the dungeon, or they can betray and sabotage each other as they see fit.
Location: McKnight 03
Time Slot: SAT20-22
Type: Board Game
Players: 6
System: Dungeon Run by Plaid Hat Games
GM: Michael Jordal
Sponsored by Gamer's Reunion

Flash Point: Fire Rescue

How many of us growing up wanted to become a fireman? Well, here is your chance. The call comes in... "911, what is your emergency?" On the other end is a panicked response of "FIRE!" Let's play this cooperative board game and come to the rescue of our caller. Rules will be taught.
Location: McKnight 012
Time Slot: SAT20-22
Type: Board Game
Players: 6
System: Flash Point: Fire Rescue by Indie Boards and Cards
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.

Let's Play Cards

Remember the days of yore when decks of cards numbered 52 and had 4 suits? I will bring one of these ancient artifacts and we can figure out what to do with it when you get here. Euchre, Spades, 7's, Rummy,... the possibilities are endless.
Location: Room 204
Time Slot: SAT20-22
Type: Card Game
Players: 3
System: Various Card Games by persons of the Middle Ages
GM: Wendy Seidl

Magic the Gathering: Archenemy

Casual format. Multi-player format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: Please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SAT20-22
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Munchkin

Munchkin now comes in eleven different flavors, with several expansions and three themed boosters. We'll be playing whichever genre the players choose.
Location: McKnight 04
Time Slot: SAT20-22
Type: Card Game
Players: 6
System: Munchkin by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games
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SAT20-02

Starts at 8 PM, runs 6 hours.

1861

Welcome to Mother Russia, Comrade! I wish I could say all was well, but I am deeply distressed. Even with the Tsar firmly seated as the Chief of State, there are rumblings of revolution and unrest. Let us then make the odd Ruble while we may. Who knows, Comrade...the first back against the wall may be your own! Join us in this variant of the popular 18xx series of train games. All aboard! Knowledge of the 18xx series required; specific rules will be taught.
Location: McKnight 08
Time Slot: SAT20-02
Type: Board Game
Players: 9
System: 18xx Variants by Avalon Hill and www.18xx.net
GM: James Gallup III

A Concert in Sostur

The 'Jem and Meridian' sensation returns to the Sosturian Empire with a tour starting in the city of Port Keril! The catch: the band's enemies have determined that this first concert will end disastrously, and it's up to the band's roadies to make sure the show will go on. Some D&D system knowledge useful.
Location: Room 206
Time Slot: SAT20-02
Type: Roleplaying
Players: 4
System: D&D 3.5 by Wizards of the Coast
GM: Aaron L Beek

Beneath the Chapel of St. Peter

The Tower of London has been a haunted place for three centuries and more, thanks to a long and bloody history. But in this month of October, the ghosts are agitated. A Tower guard swears that Queen Anne Boleyn told him to beware the ancient evil when the moon goes dark. Visitors report strange sounds and smells in the Chapel of St. Peter ad Vincula; several have fainted on the threshold. Something is stirring, and you have just discovered that this year there will be a lunar eclipse on Halloween; the Old Faith's Samhain. Can you and your stalwart band of adventurers discover the source of the problem, before evil is unleashed in the middle of London? Novices welcome.
Location: Tartan III 01
Time Slot: SAT20-02
Type: Roleplaying
Players: 6
System: Victoriana, 2nd Edition by Cubicle 7
GM: Margaret Eastman
Sponsored by CONvergence Gaming

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: SAT20-02
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Magic the Gathering: Commander (EDH)

Casual format. 3 Rounds of Swiss. Also known as EDH (Elder Dragon Highlander). Required materials: please bring your own Commander format deck (99 cards, only 1 copy of any card except basic lands, 1 general, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 05
Time Slot: SAT20-02
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jourdan Vivier

Magic the Gathering: Standard Draft

Official sanctioned tournament. Required materials: please bring 3 unopened packs of most current expansion set format (vendors will have supply of packs in vendor hall). A limited supply of basic lands will be provided. If you have them, please bring your own. Prizes sponsored by Level Up Games.
Location: St. Paul II 01
Time Slot: SAT20-02
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jason Horning
Sponsored by Level Up Games, Twin Cities Game Fest

Pathfinder Society Intro: First Steps—Part II: To Delve the Dungeon Deep

A Pathfinder Society Scenario designed for 1st level characters. You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder. This is the second scenario in the three-part "First Steps" campaign arc. It follows Part I: In Service to Lore. All three chapters are intended to be played in order.
Location: Tartan II 03
Time Slot: SAT20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Intro: First Steps—Part III: A Vision of Betrayal

A Pathfinder Society Scenario designed for 1st level characters. Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society. This is the final scenario in the three-part "First Steps" campaign arc. It follows Part II: To Delve the Dungeon Deep. All three chapters are intended to be played in order.
Location: Tartan II 02
Time Slot: SAT20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Scenario #2-EX: The Midnight Mauler

A Pathfinder Society Scenario designed for 1st to 7th level characters. The Decemvirate sends members of the Pathfinder Society to the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again? The Midnight Mauler is an exclusive adventure to be run only by 4-star GMs and Venture-Captains for its first year.
Location: Tartan II 01
Time Slot: SAT20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Scenario #3-01: The Frostfur Captives

A Pathfinder Society Scenario designed for Levels 1–5. Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.
Location: Tartan II 04
Time Slot: SAT20-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

The Btheast from 20,000 Fathoms

Carl Denham brings you his most audacious film yet. Thrills, action, and mind numbing terror are brought to you through the marvel of movies and the modern miracle of sound. Your heart will pound with horror at the action on the screen. No longer will closing your eyes be enough to protect you. A spectacular Zeb Smith adventure serial is coming soon to a theater near you! 1920s costume encouraged.
Location: International Room
Time Slot: SAT20-02
Type: Interactive Roleplaying
Players: 21
System: Cthulu Live by Skirmisher Publishing
GM: Gary M. Travis, Alison Haugen
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SAT22-24

Starts at 10 PM, runs 2 hours.

Betrayal at House on the Hill

The car breaks down; there is a house on the hill. Time to investigate with the bimbo, the dumb jock, the bratty kid, the professor and you (not MaryAnn). Enter if you dare! "B" movies are still alive. Beginners welcome.
Location: McKnight 06
Time Slot: SAT22-24
Type: Board Game
Players: 6
System: Betrayal at House on the Hill by Avalon Hill
GM: Marla Moyer

King of Tokyo

You are a giant monster on a rampage in Tokyo. Your destructive feats earn you glory in the form of Victory points. It is a fast-paced, dice-rolling board game of mass destruction. "B" movies come to life in the palms of your hands. Rules will be taught, beginners welcome.
Location: McKnight 012
Time Slot: SAT22-24
Type: Board Game
Players: 6
System: King of Tokyo by Iello
GM: Richard Moyer, Sr.
Sponsored by 1st MN Historical Wargaming Soc.

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemies. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: SAT22-24
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Magic the Gathering: Quantum Leap (Free-for-all)

Casual format. Uses a combination of Vanguard cards and Planechase deck for free-for-all Magic fun. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SAT22-24
Type: Card Game
Players: 6
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Steve Jackson Games Cornucopia

We'll spend a couple hours doing short demos of any Steve Jackson Games titles, including but not limited to: Spooks, Zombie Dice, Cthulhu Dice, and Illuminati.
Location: McKnight 04
Time Slot: SAT22-24
Type: Board Game
Players: 8
System: Various by UNKNOWN
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

The Resistance

The Resistance is an interactive roleplaying game where a group of rebels in the far future tries to find and stop the spies who are trying to sabotage each revolutionary plot they hatch. You are a rebel or a spy among rebels, and the rebels have to find the spies before it's too late while still carrying out missions. This is the perfect game for the sly, the loyal, the mysterious and the sinister with betrayal and acts of loyalty every 5 minutes. So if you can keep a secret - or be deceptive enough to discover them - come join us! Ages 15+ preferred given intensity and need to focus on deception.
Location: Room 332
Time Slot: SAT22-24
Type: Interactive Roleplaying
Players: 10
System: The Resistance by Indie Boards & Cards
GM: London Lowmanstone III

Trailer Park Wars

You have finally landed the job of your dreams: Trailer Park Manager! Place quality tenants in your trailers, create a fun atmosphere by adding some sweet Amenities, and go about destroying the other trailer parks -- no matter what it takes. Surface to Trailer Missile? Molotov Beer Can? A Tornado? Yes -- and so much more! But send the kids to someone else's game, please! Mature players only (18+)
Location: McKnight 01
Time Slot: SAT22-24
Type: Board Game
Players: 6
System: Trailer Park Wars by Gut-Bustin' Games
GM: Eric J. O'Denius
Sponsored by St. Paul Area Road Knights
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SAT22-02

Starts at 10 PM, runs 4 hours.

A Call to Arms: Star Fleet - Encounter at Denebola

In 2573, the Romulans entered the General War by initiating a massive offensive against the Federation. A multitude of Romulan ships came swarming across the Neutral Zone, striking at major places in the Denebola system as a Federation Squadron under Rear Admiral Williams arrived to negotiate with a Orion base. Unknown to Williams, the Orions had already made a deal with the Romulans, and Romulan forces were prepared to ambush the squadron.
Location: Hallway 05
Time Slot: SAT22-02
Type: Miniatures
Players: 6
System: A Call to Arms by Mongoose Publishing
GM: Dal D Downing

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: SAT22-02
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Battlestations!

Do you have what it takes to explore deep space in search of honor, prestige, and, of course, money? Join your crewmates on board the C.O.T.N. Narwhal as you adventure in deep space! Battlestations! is a science fiction roleplaying game integrating character actions with spaceship actions that splits the difference between roleplaying games and board games. Ability to roll 2D6 upon command, rules will be taught!
Location: Hallway 03
Time Slot: SAT22-02
Type: Board Game
Players: 4
System: Battlestations! by Gorilla Games
GM: Brian Hole

Behind the Grey Curtain VI- Trapped

When last we saw this intrepid crew of government agents they were captured by the sinister denizens of Isla Negra off the West coast of Mexico. Where will they be when they come to? What will happen next? Who will rescue them and how will they escape? The only way to find out for sure is to play this game. Episode 6 of a serial convention game run solely for CotN.
Location: Room 203
Time Slot: SAT22-02
Type: Roleplaying
Players: 6
System: Delta Green by Pagan Publishing
GM: Link Martineau
Sponsored by Ghost of RPSIG

Encounter on Ichi Jima

The date: February 7, 1946. The place: the South Pacific. The war is over, but you still have a job to do for the Navy. You must inform the Japanese garrison on Ichi Jima the war is over and relieve them. But this benign mission might be more sinister than you think. Who is splashing in the lagoon? What's that on the bottom of the ocean? And why is that guy over there not blinking? Beginners welcome!
Location: Room 209
Time Slot: SAT22-02
Type: Roleplaying
Players: 6
System: Call of Cthulhu by Chaosium
GM: James Spurrier
Sponsored by Bob "Roadkill" Aiken Memorial Rm

Mars: Grendel

The terraforming of Mars continues, with the inevitability of a giant machine rolling across the red dust of Sol's fourth planet . . . but there are still those who would like nothing more than to throw a planet-sized monkey wrench into that machine. The ecoterrorists (or preservationists, depending on your point of view) of Red Mars usually like their sabotage loud, flashy, and destructive - but this time they're trying something subtle. Can your Mars Defense Force team figure out who's the saboteur at the research station on the Hellas icecap - and where else their plans may lead?
Location: Room 210
Time Slot: SAT22-02
Type: Roleplaying
Players: 6
System: GURPS by Steve Jackson Games
GM: Mario M. Butter
Sponsored by Steve Jackson Games

Sahuagin Patrol

Almost 200 years ago, a sahuagin army swarmed out of the Aegean Sea to overrun Athens and triggered the Second Crusade. The armies of Europe were able to drive the fishmen out of the great city, but it was a bitter lesson for the proud people of Athens. Now the Athenians maintain a watchful eye for any clue of a new invasion. For this reason, the city hires a band of adventurers every spring to explore some coastal caves where the sahuagin came ashore in order to keep the city safe. Your group has earned the tremendous honor of conducting this year's search. There hasn't been any sign of the sahuagin since the last days of the Crusade, but there have been reports of strange noises in those caves over the winter...
Location: Room 208
Time Slot: SAT22-02
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Allen Drees, Jr
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SAT24-02

Starts at 12 AM, runs 2 hours.

Magic the Gathering: Archenemy

Casual format. Multi-player format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: Please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SAT24-02
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemies. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: SAT24-02
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Nanuk

Will you be the hunter, or will you prophesy that the hunt is doooooooooomed? Watch out for Nanuk, the great white polar bear, who spells doom for the hunt.
Location: Hallway 03
Time Slot: SAT24-02
Type: Board Game
Players: 12
System: Nanuk by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games
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SUN08-10

Starts at 8 AM, runs 2 hours.

Good Morning Steam!

Cosmic Encounter too light to wake up for? Come bring a steaming cup of coffee, lay some track, ship some cubes and become the most prosperous rail baron at our table. The basic rules (easier) game will be used to help the event end on time and beginners are welcome. The GM is planning to play in this one.
Location: McKnight 06
Time Slot: SUN08-10
Type: Board Game
Players: 4
System: Steam by Mayfair
GM: Zack Stackurski

Kolchak: Medusa Stirs

While at a convention with his co-workers, Carl uncovers a murder and stirs up trouble with his peers. Can Carl find the killer before the killer gets Carl? Play as Carl, Tony or Ron. Knowledge of the TV series helpful.
Location: Tartan III 01
Time Slot: SUN08-10
Type: Roleplaying
Players: 3
System: GURPS Horror by Steve Jackson Games
GM: Gregory T Johnson
Sponsored by Mad Otter Gaming

Pillars of the Earth with Expansion

Pillars is still one of Eric's favorite resource-gathering and building games and it is a great way to clear that Sunday-morning fog. Whether you've read the book, seen the movie, or done neither, you'll enjoy this richly-illustrated but easy to learn game that is truly faithful to the characters in the novel. Pillars offers many different ways to play and win. Beginners welcome.
Location: McKnight 07
Time Slot: SUN08-10
Type: Board Game
Players: 6
System: Pillars of the Earth by Mayfair Games
GM: Eric J. O'Denius
Sponsored by St. Paul Area Road Knights

Wake Up With Cosmic Encounter!

The Sunday Morning Tradition continues! Eat some donuts, drink some coffee, and use your alien power(s) to capture five outside bases and control the universe! Beginners welcome!
Location: McKnight 02
Time Slot: SUN08-10
Type: Board Game
Players: 16
System: Cosmic Encounter by Fantasy Flight
GM: Peter Jansen, Michael Miller
Sponsored by ESGLabs.com

We Are on a Mission from God

How often has it been that no one wants to play the healer? Funny how many people see this role as a dull, non-roleplaying position. However, Pathfinder has expanded the deity-based characters beyond just the cleric. Many of these are now the most powerful classes with richly styled backgrounds so as to make roleplaying them easy and fun. Find out how fun it is to "be stuck with the Healer" and still awe those around you. Some experience with the Pathfinder system required.
Location: Room 211
Time Slot: SUN08-10
Type: Roleplaying Seminar
Players: 12
System: Pathfinder RPG by Paizo Publishing
GM: Christian Nelson
Sponsored by The Source Comics and Games
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SUN10-12

Starts at 10 AM, runs 2 hours.

Dominion

A wonderful deck-building card game where you try to buy up more land cards faster than your neighbor but not so many that they fill up your hand. I have the Seaside and Alchemy expansions which we can pick and choose from as well.
Location: McKnight 010
Time Slot: SUN10-12
Type: Card Game
Players: 4
System: Dominion by Rio Grande Games
GM: Jean Mlynczak
Sponsored by Lady Dragon's Treasures

Dust Tactics

Fast-paced miniatures game set in alternate WWII 1947. The Axis and Allies have discovered alien tech and a new power source allowing them to create new and powerful weapons to win the war. Beginners welcome.
Location: Hallway 03
Time Slot: SUN10-12
Type: Miniatures
Players: 4
System: Dust Tactics by Fantasy Flight Games
GM: Anthony DelVecchio

Egizia - Five Player Variant

A worker-placement/resource collecting board game. You are an Ancient Egyptian task master of color-coordinated work crews. Sail the Nile to collect resources and laborers. Your farms must be able to feed your burgeoning work force. Build colossal monuments to appease the Gods and the Pharaoh. A homemade variant allows 5 players by adding Nubian Raids and Greek Trade. Familiarity with Euro Board Games required.
Location: McKnight 04
Time Slot: SUN10-12
Type: Board Game
Players: 4
System: Egizia by Acchitocca/Rio Grande
GM: Erik J. Olsrud

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SUN10-12
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Matt McMillan
Sponsored by Level Up Games, Twin Cities Game Fest

Super Toon

Play the part of a Saturday morning cartoon character! This is an easy-to-learn, fast-paced roleplaying game that is more fun than a barrel of "Instant Martians: Just Add Water"! This will be Superheroes versus Supervillains.
Location: Room 210
Time Slot: SUN10-12
Type: Roleplaying
Players: 8
System: Toon by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Tribune

Become "First Among Equals" in this game that has a vague resemblance to Michigan Rummy! Seize control of the Gladiators to control Rome the way you want openly, or camp out at the Catacombs for more subtle means of control. Each game will never be played the same way twice, nor will any player take exactly the same route to securing the "permanent favor of the Gods." Beginners welcome.
Location: McKnight 02
Time Slot: SUN10-12
Type: Board Game
Players: 5
System: Tribune by Fantasy Flight
GM: Eric J. O'Denius
Sponsored by St. Paul Area Road Knights

Union Pacific

Build rails across the country and try to acquire the most stock in various companies. Beginners welcome!
Location: McKnight 01
Time Slot: SUN10-12
Type: Board Game
Players: 4
System: Union Pacific by Rio Grande Games
GM: Mike Backstrom
Sponsored by First Minnesota

ÜberChrononauts

Come and play the combined card games of time travel! Use Paradoxes, Patches, Gadgets, and Artifacts to fulfill your Mission, get home to your own alternate time stream, and more. Fast-learning beginners welcome!
Location: McKnight 03
Time Slot: SUN10-12
Type: Board Game
Players: 6
System: Chrononauts by Looney Labs
GM: Peter Jansen
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SUN10-14

Starts at 10 AM, runs 4 hours.

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: SUN10-14
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Arkham Horror

A great evil is trying to manifest in the town of Arkham. Will your group of players be able to stop the madness? We may use the Kingsport Horror expansion if players would like.
Location: McKnight 05
Time Slot: SUN10-14
Type: Board Game
Players: 7
System: Arkham Horror Boardgame by Fantasy Flight Games
GM: Steve Tyykila

Buccaneers of Dominica

In an uncertain world of modern day piracy, a closer danger awaits any sailing in the Caribbean. There are reports of the Buque de Fantasma (Ghost Ship) and its bloodthirsty buccaneers pillaging unsuspecting tourist vessels. The hapless authorities of the island of Dominica turn to the Lee Brothers and their team to put the undead pirates back in their watery grave. For more info see dresden.choy.net Beginners welcome!
Location: Room 209
Time Slot: SUN10-14
Type: Roleplaying
Players: 6
System: Dresden Files RPG by Evil Hat Productions
GM: Albert Choy
Sponsored by Bob "Roadkill" Aiken Memorial Rm

FIRE DRILL!

Well, darn! Third fire drill this week, and I was so enjoying lunch. Now it'll get cold. The students (you guys) want to know why there've been so many fire drills lately. Let's go snoop around the school between classes. Better watch out for those hall monitors!
Location: Room 205
Time Slot: SUN10-14
Type: Roleplaying
Players: 5
System: Teenagers From Outer Space by R. Talisorian Games
GM: Richard Odeen
Sponsored by Lady Dragon's Treasures, Winona RPSIG

Jakalla Nights

Tekumel and the Empire of the Petal Throne is one of the earliest and richest RPG settings, combining Aztec and South Asian cultural influences with pulp sci-fi. But, you do not need an Anthro PhD to explore it, just a sword! Newly arrived in the port city of Jakalla, the city half as old as the world, you find your way to trouble on the city streets, and in the Underworld below! Rules will be taught.
Location: Room 212
Time Slot: SUN10-14
Type: Roleplaying
Players: 6
System: Tekumel: Empire of Petal Throne by Guardians of Order
GM: John Everett Till
Sponsored by House of Indie Games

Legacy of the Lost: The Old

Evil lingers in the Kingdom of Hungary. The innocent and defenseless have become its victims. Enter the Kingdoms of Legend where the Greek gods are real and you are the heroes that shape the history of Earth in 1415. An introductory adventure that continues the Legacy of the Lost series. Playing in the previous round "Legacy of the Lost: The Young" will help, but is not required.
Location: Room 208
Time Slot: SUN10-14
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Chuck Lang

Magic the Gathering: Commander (EDH)

Casual format. 3 Rounds of Swiss. Also known as EDH (Elder Dragon Highlander). Required materials: please bring your own Commander format deck (99 cards, only 1 copy of any card except basic lands, 1 general, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 05
Time Slot: SUN10-14
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jourdan Vivier

Magic the Gathering: Quantum Leap (Free-for-all)

Casual format. Uses a combination of Vanguard cards and Planechase deck for free-for-all Magic fun. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: SUN10-14
Type: Card Game
Players: 6
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Malifaux

The dark world of Malifaux is inhabited by many strange and evil creatures. Your job is to take control of a gang of them and fight all comers for their soul stones. You will not be rolling dice to accomplish this though as Malifaux has a unique system that uses playing cards to determine your fate. So come and cheat your fate and prove you are the most powerful gang in Malifaux.
Location: Hallway 02
Time Slot: SUN10-14
Type: Miniatures
Players: 4
System: Malifaux by Wyrd Miniatures
GM: Trenton Nellis

Official Secrets

There was something in the crack in the Washington Monument. Something that shouldn't have been found. DC is on high alert, and the official word is "increased surveillance in response to creditable intelligence on possible terrorist activity" but you know better. You're Delta Green, and it's your job to know better. Time to get to work.
Location: Room 203
Time Slot: SUN10-14
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Joe Donaghue, Kevin Matheny
Sponsored by Ghost of RPSIG

Return to Grand Detour

Your interverse ship survived an attack from the Others, but all the crew was killed. Luckily, the ship's computer was able to reconstitute all of you after your autonomous avatars living in Grand Detour fled from their enemies via one of the ship's gates. Now, your crew has decided to rescue the townfolk from the invasion backed by the Others. Beginners welcome.
Location: Tartan III 03
Time Slot: SUN10-14
Type: Roleplaying
Players: 6
System: Wild Talents by Arc Dream Publishing
GM: Mark Hinterthuer

Special Delivery

Your team has been hired to intercept a package from a cargo shipment before it reaches its destination and deliver it to your Johnson. Sounds simple enough. Trouble is simple runs like these have an annoying tendency to become very complicated very quickly.
Location: Room 211
Time Slot: SUN10-14
Type: Roleplaying
Players: 5
System: Shadowrun 4th Ed. by Fanpro
GM: Shawn DeLoach
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SUN10-16

Starts at 10 AM, runs 6 hours.

Clay Olympics

A spectacle unequaled since the days of Ancient Rome! Build a monster out of Play-Doh and send it into the arena to fight to the non-toxic death. Last creation standing wins, but there are also prizes for Bravest Monster, Creative Design, and Most Artistic. Join the mayhem at one of Con of the North's longest-running events! Play-Doh provided.
Location: International Room
Time Slot: SUN10-16
Type: Miniatures
Players: 12
System: Clay Olympics by Anthony Hughes
GM: Anthony S Hughes

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: SUN10-16
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Magic the Gathering: Standard Sealed

Official sanctioned tournament. Required materials: please bring 6 unopened packs of most current main set format (vendors will have supply of packs in vendor hall). A limited supply of basic lands will be provided. If you have them, please bring your own. Prizes sponsored by Level Up Games.
Location: St. Paul II 01
Time Slot: SUN10-16
Type: Card Game
Players: 16
System: Magic: The Gathering by Wizards of the Coast
GM: Jason Horning
Sponsored by Level Up Games, Twin Cities Game Fest

Pathfinder Society Intro: First Steps—Part III: A Vision of Betrayal

A Pathfinder Society Scenario designed for 1st level characters. Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society. This is the final scenario in the three-part "First Steps" campaign arc. It follows Part II: To Delve the Dungeon Deep. All three chapters are intended to be played in order.
Location: Tartan II 03
Time Slot: SUN10-16
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Pathfinder Society Scenario #2-EX: The Midnight Mauler

A Pathfinder Society Scenario designed for 1st to 7th level characters. The Decemvirate sends members of the Pathfinder Society to the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again? The Midnight Mauler is an exclusive adventure to be run only by 4-star GMs and Venture-Captains for its first year.
Location: Tartan II 02
Time Slot: SUN10-16
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

The Curse of the Eidolon's Jewel!

THRILL to a tale of danger and suspense! Be AMAZED at the wonders of the MYSTERIOUS Hollow Earth! SEE our intrepid band of unlikely explorers cheat death time and again! It's a race against time (and Nazis!) to find the coveted Eidolon's Jewel - will they succeed? Tune in to find out! Be prepared to overact - effusive pulp-fiction roleplaying encouraged! Beginners welcome.
Location: Tartan III 05
Time Slot: SUN10-16
Type: Roleplaying
Players: 5
System: Hollow Earth Expedition by Exile Game Studio
GM: Amanda Myers

The Ruins of Undermountain

Brave adventurers, the call has gone out once again! Dare to delve into the depths of Mad Halistar's halls seeking fame and fortune or at least...to survive... Bring your own characters, level 9-11 or pregens will be provided. Basic rules knowledge required.
Location: Room 204
Time Slot: SUN10-16
Type: Roleplaying
Players: 8
System: Dungeons and Dragons 3.5 by Wizards of the Coast
GM: Robert Sigafoos

We Be Goblins

An adventure for 1st-level goblin characters. The Licktoad tribe has stumbled upon a great treasure-fireworks! Unfortunately for them, the goblin responsible for the discovery has been exiled for the crime of writing (which every goblin knows steals words from your head). The Licktoads' leader has declared that the tribe's greatest heroes must venture forth to retrieve the rest of the fireworks. In order to prove themselves the bravest, the PCs must complete a series of dangerous dares. Once they've proven their mettle, the adventure is just beginning.
Location: Tartan II 04
Time Slot: SUN10-16
Type: Roleplaying
Players: 4
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society
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SUN10-18

Starts at 10 AM, runs 8 hours.

18 Player Advanced Civilization: The Expansion Project

A game of leading ancient civilization from Stone Age thru the end of the late Iron Age. Players expand Population to build & support Cities for acquiring Trade and Civ advances. A MUCH LARGER MAP includes all of Spain and India, More trade goods (far east and west trade decks), 52 new advances and of course new calamities. A victory point system for shorter games. AH ADV CIV Bigger Better & More Fun! Some board game experience preferred, but beginners welcomed.
Location: McKnight 08
Time Slot: SUN10-18
Type: Board Game
Players: 18
System: Advanced Civilization by Avalon Hill
GM: Jeffrey R Sutton

40K Rogue Trader Tournament

Don't miss the excitement of the 11th annual Con of the North 40K Rogue Trader Tournament, sponsored by The Source Comics & Games. This will be a 32 player, 3 game tournament using 1850 point armies constructed under the Standard Mission Organization. This tournament features trophies and prizes provided by The Source Comics & Games. As this popular event traditionally fills up, pre-registering is recommended. For the complete set of this year's RTT rules and guidelines see the full page listing in the Con of the North pre-registration book. For the latest CotN RTT updates and registration confirmation, visit: http://s15.invisionfree.com/Terrain_Specialties/ or http://groups.yahoo.com/group/TerrainSpecialties Email questions to: ConoftheNorthRTT@yahoo.com Each running of this event is a complete tournament.
Location: McKnight 019
Time Slot: SUN10-18
Type: Miniatures Tournament
Players: 32
System: Warhammer 40,000 by Games Workshop
GM: Matt Helmen
Sponsored by Terrain Specialties

Battle of La Suffel

Ten days after the Battle of Waterloo the French V Corps under General Rapp comes under attack from Austrian III Corps near Strasbourg. Join us for a Napoleonic Battle in 25mm as we attempt to discover if the French can hold off the superior numbers of the Austrians. http://centurionswargaming.blogspot.com
Location: McKnight 016
Time Slot: SUN10-18
Type: Miniatures
Players: 12
System: Horse Musket and Guns by Centrion Games
GM: Jeffrey Johnson, James Fitzgerald
Sponsored by The Source Comics and Games

Shogun

Japan, in the year 1600. Five rivals vie to become the emperor's military advisor, and de facto ruler of all Japan. Each must allocate his resources carefully, attack skillfully, and expand his domains at the expense of his neighbors. Only one will make it to become shogun. Will teach.
Location: McKnight 09
Time Slot: SUN10-18
Type: Board Game
Players: 5
System: Shogun by Milton Bradley
GM: Thomas Arndt
Sponsored by 1st MN Historical Wargaming Soc.
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SUN12-14

Starts at 12 PM, runs 2 hours.

BananaGrams

This is a relaxed pace, yet competitive game that pits you against yourself and the other players. It mixes Scrabble with Dominoes and only requires that you know lots of words and how to spell them! Won the Game of the Year Award from the Toy Industry Association at the 2009 American International Toy Fair.
Location: McKnight 010
Time Slot: SUN12-14
Type: Board Game
Players: 5
System: BananaGrams by BananaGrams
GM: Tjody deVaal

Hacker

The phreaks and narks will be >in< the game, not just ...um ... playing in it. No, seriously, come play the computer crimecard game, actually inspired by a U.S. Secret Service raid! (Seriously!) Get a Screamer modem, a set of original manuals, maybe even a Back Door or a Secret Indial and try to become the Net Ninja, but watch out so you don't Get A Life or raided by the Secret Service (Seriously!) in this beer-and-pretzels classic. Jolt and pizza not included. Some Hacker Lite rules will be used. Fast-learning beginners welcome!
Location: McKnight 03
Time Slot: SUN12-14
Type: Board Game
Players: 6
System: Hacker by Steve Jackson Games
GM: Peter Jansen

Learn to Play Game of Thrones LCG

Learn how to play the Games of Thrones LCG from Fantasy Flights Games. This is a Living Card Game with a fixed format card distribution method, meaning there is no rare chasing, making it easy for new players to get into and build competitive decks. Your options for deck building are extremely varied and suit many different play styles. The starter decks from the houses Stark, Baratheon, Lannister, and Targaryn will be used.
Location: Hallway 03
Time Slot: SUN12-14
Type: Card Game
Players: 20
System: Game of Thrones LCG by Fantasy Flights Games
GM: Mason Thornberg

Magic the Gathering: Archenemy

Casual format. Multiplayer format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemies. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SUN12-14
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Paul Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Munchkin

Munchkin now comes in eleven different flavors, with several expansions and three themed boosters. We'll be playing whichever genre the players choose.
Location: McKnight 06
Time Slot: SUN12-14
Type: Card Game
Players: 6
System: Munchkin by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Puerto Rico

This popular game needs no description. You should know the rules.
Location: McKnight 01
Time Slot: SUN12-14
Type: Board Game
Players: 14
System: Puerto Rico by Rio Grande
GM: Mike Backstrom
Sponsored by First Minnesota

Rescue Me: Test Game #2

Take a chance on a game still in prototype phase. Players will be firefighters on ladder 62 truck. Play as Tommy, Lou, Franco, Sean, Mike, or Jerry. Knowledge of TV series helpful.
Location: Tartan III 01
Time Slot: SUN12-14
Type: Roleplaying
Players: 6
System: Home Rules
GM: Gregory T Johnson
Sponsored by Mad Otter Gaming

Three Sisters (Act 3: Act 2)

Be a Mystery Agent! EXPLORE a fully interactive dreamworld! RECEIVE a competitive benefits package! FIGHT against ************! NO EXPERIENCE NECESSARY! Applicants should meet the following criteria: Willingness to experiment; Excellent personal hygiene; References from ************; Prior demonstration of excellence in related activities; No history of arachnophobia or other mental illness. Sound like you? Then come work for Lacuna Corporation, where we PAY YOU to sleep on the job!
Location: Room 206
Time Slot: SUN12-14
Type: Roleplaying
Players: 4
System: Lacuna by Memento Mori
GM: Adam McConnaughey
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SUN14-16

Starts at 2 PM, runs 2 hours.

Kingsburg

Kingsburg is a game of resource management and city building. The king has assigned you and your opponents to oversee his most distant provinces. The work is grueling and thankless. But if you can prove yourself to the king with your talents, he may give you a place at his side. You have only five years to rise above your counterparts and prove your worth! Beginners welcome.
Location: McKnight 06
Time Slot: SUN14-16
Type: Board Game
Players: 5
System: Kingsburg by Fantasy Flight
GM: David Markuson

Magic the Gathering: Archenemy

Casual format. Multi-player format that pits three players against one. The Archenemy uses an extra deck to activate diabolical plots to destroy his enemy. Required materials: Please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 04
Time Slot: SUN14-16
Type: Card Game
Players: 4
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Magic the Gathering: Emperor Archenemy (Other)

Casual format. Uses combination of Emperor and Archenemy formats. Check website for rules (www.tcgamefest.com) or see judge the day of the event. Required materials: please bring your own Legacy format deck (60 card minimum, no sideboard). Prizes sponsored by Level Up Games.
Location: St. Paul II 03
Time Slot: SUN14-16
Type: Card Game
Players: 7
System: Magic: The Gathering by Wizards of the Coast
GM: Benno Barthel
Sponsored by Level Up Games, Twin Cities Game Fest

Raid on Santa Marta

Join us for a three-sided skirmish scenario that takes place in the Heirs to the Lost World setting. The year is 1665 in an alternate history in which the Aztec empire never fell. In this scenario, ruthless pirates assault a Spanish fort while opportunistic Aztec raiders take advantage of the confusion. Each player will control a small band of warriors with their own hidden objective in this easy-to-learn skirmish system. Rules will be taught.
Location: Room 212
Time Slot: SUN14-16
Type: Miniatures
Players: 6
System: Heirs of the Lost World Skirmish by Obsidian Serpent Games
GM: Chad Davidson
Sponsored by House of Indie Games
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SUN14-18

Starts at 2 PM, runs 4 hours.

Agricola

This farming game has become very popular. In this game you will run your own farm. There are many things for you to do. You can plow, plant, acquire resources, acquire animals, build fences, hire people, upgrade your house, etc., but you only have so many turns to do them. The decisions you make will determine if you win or lose. Beginners welcome.
Location: McKnight 01
Time Slot: SUN14-18
Type: Board Game
Players: 9
System: Agricola by Z-Man Games
GM: Mike Backstrom
Sponsored by First Minnesota

ALIENS: Hunt for the Queen Scenario

In a hypothetical scenario based on the movie ALIENS, players will control all the Marine characters in an all-out, fully-loaded mission to find and kill the ALIEN Queen. Based on the board game, action figures will be used instead of the normal pieces plus most Expansion and Optional rules.
Location: McKnight 014
Time Slot: SUN14-18
Type: Miniatures
Players: 15
System: Aliens by Leading Edge Games
GM: Richard Zierhut
Sponsored by 1st MN Historical Wargaming Soc.

Blood Money

When chaos erupts at the local caravanserai, the players find themselves thrown into the middle of a conspiracy with far-reaching and diabolical plans.
Location: Room 208
Time Slot: SUN14-18
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Nathanael M Christen

Derelict Company - Try Again!

Chasing down all the leads on occult activities can be tiresome but sometimes the lead is worthy. The problem – if the lead is worthy, it is at minimum dangerous and at most deadly. It is why you are here, no one else wants these leads so at least for another mission, it's your job. Derelicts provided .
Location: Room 203
Time Slot: SUN14-18
Type: Roleplaying
Players: 7
System: Call of Cthulhu by Chaosium
GM: Donald Prust
Sponsored by Ghost of RPSIG

Dr. Who: Waters of Mars

The Doctor lands on Mars at the first human colony in the year 2059. Soon he learns something else has arrived that threatens the base. Can the Doctor save the day? Play as the crew or if you're brave enough, the Doctor. Knowledge of the TV series helpful.
Location: Tartan III 01
Time Slot: SUN14-18
Type: Roleplaying
Players: 8
System: Dr. Who Roleplaying by FASA
GM: Gregory T Johnson
Sponsored by Mad Otter Gaming

GURPS Atomic Horror

What is the government hiding? UFOs? Advanced Tech? Monsters created in the inferno of the latest atomic tests? Come find out!
Location: Room 210
Time Slot: SUN14-18
Type: Roleplaying
Players: 4
System: GURPS by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Pine Bend Branch

The Steward of Pine Bend has been murdered and the Dogs must unravel the web of sin, lies, and heresy to find who's to blame. Gun slinging and moral choices in the west that never was. Mature themes.
Location: Room 206
Time Slot: SUN14-18
Type: Roleplaying
Players: 5
System: Dogs in the Vineyard by Lumpley Games
GM: Julian Hyde

The Tale of the Blackened Hearth

After leaving Triskellian for the north, a wounded paladin tells you of an old temple hidden in the woods to the west that his squad happened upon by chance. The foul creatures that prowl the grounds killed all of his companions. He begs you to restore the light of S'allumer to the once holy place. Knowledge of setting helpful.
Location: Room 205
Time Slot: SUN14-18
Type: Roleplaying
Players: 5
System: Ironclaw by Sanguine Productions
GM: Richard Schreiber
Sponsored by Lady Dragon's Treasures, Winona RPSIG

War of the Ring

In War of the Ring you will take on the forces of good or the forces of shadow and decide the fate of Middle Earth. This miniature game uses Games Workshop's finely sculpted Lord of the Rings figures and lets you bring many of them together for large battles. You will need tactics, cunning, and a bit of luck to overcome your enemy and win the day.
Location: Hallway 02
Time Slot: SUN14-18
Type: Miniatures
Players: 4
System: War of the Ring by Fantasy Flight Games
GM: Trenton Nellis
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SUN16-18

Starts at 4 PM, runs 2 hours.

Revolution!

Use subtle combinations of force, blackmail, and gold to outbid your opponents for influence in the city. This game will use the Palace expansion.
Location: McKnight 06
Time Slot: SUN16-18
Type: Card Game
Players: 6
System: Revolution by Steve Jackson Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games

Star Fleet Battle Forces

STAR FLEET BATTLE FORCE is a fast-paced starship action card game. Compare the weapons cards in your hand to the ships in your Battle Force and launch your attack. The enemy responds with jamming, maneuvers, wild weasels, and damage control in a fierce effort to stay alive and counter-attack. The Federation, Klingons, Romulans, Gorns, Tholians, Kzintis, and Orion Pirates are in your Battle Force and ready for action.
Location: McKnight 03
Time Slot: SUN16-18
Type: Card Game
Players: 6
System: Star Fleet Battle Forces by Amarillo Design Bureau
GM: Dal D Downing
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SUN16-22

Starts at 4 PM, runs 6 hours.

Dungeon Circuit - Season 3: "We've got a live one here!"

Like a greasy lummox, the Dungeon Circuit returns! You're a Contestant Adventurer in a humorous fantasy game show, and the producers want survival and hucksterism. How long can you survive deadly traps, monsters and each other? How many ridiculous products can you sell? Can you keep the brand-new studio audience applauding your heroism, or even keep alive? Fame and contract bonuses await you! Beginners welcome!
Location: Room 207
Time Slot: SUN16-22
Type: Roleplaying
Players: 5
System: Chain of Being by Limestone Publishing
GM: Justin T Williams
Sponsored by Limestone Publishing

Into the Sea of Corruption

The infertile soil in the Valley of Sands is a blessing and a curse: the people have little to eat, but at least the Sea of Corruption's deadly spores are unable to grow. Until yesterday, that is, when a swarm of the great insects came, bringing the dread fungi with them. Today, the Queen asks you and your companions to journey into the Sea of Corruption and stop the infestation. And tomorrow...? This event ends at 9 PM. Familiarity with Miyazaki's Nausicaa preferred; rules will be taught.
Location: Room 212
Time Slot: SUN16-22
Type: Roleplaying
Players: 5
System: Blade & Crown by NJW Games
GM: Rachel Kronick
Sponsored by House of Indie Games

Lair of the Frost Giants

Last year, in a strange turn of events, this game was called on account of a blizzard! Join us this year, hopefully minus the actual snow, for an adventure deep in the heart of the Frozen North. This will be a classic first edition AD&D. The way gaming was meant to be played. Characters will be provided. Terrain and miniatures will be used! Rules will be taught.
Location: Tartan III 07
Time Slot: SUN16-22
Type: Roleplaying
Players: 8
System: AD&D, 1st Ed. by TSR
GM: Gerald Dagel

Pathfinder Society Classic

A Pathfinder Society Module Designed for levels 1-11. On Golarion, the Pathfinder Society is an organization of explorers, vagabonds, sages, and treasure hunters determined to plumb the depths of the darkest tombs, and collect relics and lore from bygone ages. Every member shares one common dream: to contribute to the Pathfinder Chronicles, printed editions of secret lore coveted by the Society wherein only the most impressive finds and bravest exploits of the Pathfinders are immortalized. The specific adventure is decided by the table - all legally available scenarios will be on hand, so come on over, pick a scenario, and play!
Location: Tartan II 01
Time Slot: SUN16-22
Type: Roleplaying
Players: 24
System: Pathfinder RPG by Paizo Publishing
GM: Pathfinder Society

Temple of Chaos

Deep in the hills, a hidden temple waits to be discovered and explored. Some roleplaying/D&D experience preferred.
Location: Room 204
Time Slot: SUN16-22
Type: Roleplaying
Players: 5
System: Dungeons and Dragons 3.5 by Wizards of the Coast
GM: Matthew Seidl

We're not the Wizard's Creatures for Nothing!!!

Master has been kidnapped!!! WE must same him! We are only his pets and Familiar's but we can do it! Think like an Animal and we can beat any human... Pre-Gens only. Will teach.
Location: Tartan III 05
Time Slot: SUN16-22
Type: Roleplaying
Players: 8
System: Rolemaster by Iron Crown Enterprise
GM: Roger Mlynczak
Sponsored by Lady Dragon's Treasures
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SUN18-22

Starts at 6 PM, runs 4 hours.

Anima Tactics

In Anima Tactics you take control of a group of powerful individuals as you clash to decide the fate of Gaia. Will light prevail and peace and harmony be brought to all the people or will darkness win and bring Gaia into a new age of pain and sadness? That decision is up to you. Come and pick your side and help usher in a new world.
Location: Hallway 02
Time Slot: SUN18-22
Type: Miniatures
Players: 4
System: Anima Tactics by Fantasy Flight Games
GM: Trenton Nellis

Axes of Evil

The Axes of Evil are the meanest, vilest, evilest gang of mercenary thugs the world has ever known. Or so they'd like to believe. In Axes of Evil the players take on the roles of over-the-top villains. They battle pretentious knights and a dapple gray unicorn as they attempt to assemble their most terrible weapon yet: the bunny golem! Axes of Evil is a comically evil 4th edition D&D adventure for 3rd-level characters. Pregenerated characters are provided, or bring your own.
Location: Tartan III 03
Time Slot: SUN18-22
Type: Roleplaying
Players: 6
System: D & D 4th ed by Wizards of the Coast
GM: Matthew J. Hanson

Landscape Turned Red: Antietam 1862

This 15mm historical miniatures game is based on the historic Battle of Antietam in September 1862. It uses the new DIE FIGHTING! rules by Bob Jones. It is easily learned, even by novices, so no experience necessary! However, it is a challenging game with many decision points for the gamer that enjoys a test of skill.
Location: Hallway 04
Time Slot: SUN18-22
Type: Miniatures
Players: 6
System: Die Fighting! by Bob Jones by Repique
GM: David H Allen

Machinations

A powerful weapon lies buried on the island of Crete, and only the players can stop the enemy from claiming it.
Location: Room 208
Time Slot: SUN18-22
Type: Roleplaying
Players: 6
System: Pathfinder RPG by Paizo Publishing
GM: Nathanael M Christen

The After-Party

One day, society stopped. People stopped listening to the government, so the government stopped governing. Now welcome to the After-Party, where people spend their days slapped out on Emoti-skins, feeling whatever they want to feel as buildings crumble around them. It's everybody's party and they'll cry, screw, steal or kill if they want to. Sex, swearing and slaughter means 18+.
Location: Room 206
Time Slot: SUN18-22
Type: Roleplaying
Players: 5
System: Apocalypse World by Lumpley Games
GM: Caitlin Carlson
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SUN20-22

Starts at 8 PM, runs 2 hours.

Lord of the Fries

As an undead zombie employee of Frieday's you are expected to give good service. If you can't give good service, just slop something together. Who will notice?
Location: McKnight 06
Time Slot: SUN20-22
Type: Card Game
Players: 6
System: Lord of the Fries by Cheapass Games
GM: Brian S. Anderson
Sponsored by Steve Jackson Games
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